forked from dolphin-emu/dolphin
		
	This is required to make packing consistent between compilers: with u32, MSVC would not allocate a bitfield that spans two u32s (it would leave a "hole").
		
			
				
	
	
		
			20 lines
		
	
	
		
			411 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			411 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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class VertexLoader_Position {
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public:
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	// Init
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	static void Init();
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	// GetSize
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	static unsigned int GetSize(u64 _type, unsigned int _format, unsigned int _elements);
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	// GetFunction
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	static TPipelineFunction GetFunction(u64 _type, unsigned int _format, unsigned int _elements);
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};
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