forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			105 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "InputConfig.h"
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#include "CommonPaths.h"
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#include "../Core/ConfigManager.h"
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#include "../Core/HW/Wiimote.h"
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InputPlugin::~InputPlugin()
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{
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	// delete pads
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	std::vector<ControllerEmu*>::const_iterator i = controllers.begin(),
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		e = controllers.end();
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	for ( ; i != e; ++i )
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		delete *i;
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}
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bool InputPlugin::LoadConfig(bool isGC)
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{
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	IniFile inifile;
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	IniFile game_ini;
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	bool useProfile[MAX_BBMOTES] = {false, false, false, false, false};
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	std::string num[MAX_BBMOTES] = {"1", "2", "3", "4", "BB"};
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	std::string profile[MAX_BBMOTES];
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	std::string path;
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	if (SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() != "00000000")
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	{
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		std::string type;
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		if (isGC)
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		{
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			type = "Pad";
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			path = "Profiles/GCPad/";
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		}
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		else
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		{
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			type = "Wiimote";
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			path = "Profiles/Wiimote/";
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		}
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		game_ini.Load(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini");
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		game_ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini", true);
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		for (int i = 0; i < 4; i++)
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		{
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			if (game_ini.Exists("Controls", (type + "Profile" + num[i]).c_str()))
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			{
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				game_ini.Get("Controls", (type + "Profile" + num[i]).c_str(), &profile[i]);
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				if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + path + profile[i] + ".ini"))
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					useProfile[i] = true;
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				else
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				{
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					// TODO: Having a PanicAlert for this is dumb.
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					PanicAlertT("Selected controller profile does not exist");
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				}
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			}
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		}
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	}
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	if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini"))
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	{
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		std::vector< ControllerEmu* >::const_iterator
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			i = controllers.begin(),
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			e = controllers.end();
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		for (int n = 0; i!=e; ++i, ++n)
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		{
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			// load settings from ini
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			if (useProfile[n])
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			{
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				IniFile profile_ini;
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				profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini");
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				(*i)->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
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			}
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			else
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			{
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				(*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
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			}
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			// update refs
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			(*i)->UpdateReferences(g_controller_interface);
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		}
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		return true;
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	}
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	else
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	{
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		controllers[0]->LoadDefaults(g_controller_interface);
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		controllers[0]->UpdateReferences(g_controller_interface);
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		return false;
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	}
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}
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void InputPlugin::SaveConfig()
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{
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	std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini";
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	IniFile inifile;
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	inifile.Load(ini_filename);
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	std::vector< ControllerEmu* >::const_iterator i = controllers.begin(),
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		e = controllers.end();
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	for ( ; i!=e; ++i )
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		(*i)->SaveConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
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	inifile.Save(ini_filename);
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}
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