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2b8d2134e5ca81e3c4f490fda8fb65ed516620a3
dolphin
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Plugins
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Plugin_nJoy_SDL
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John Peterson
2b8d2134e5
nJoy: Slight oversight in last commit
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2088
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:25:45 +00:00
..
GUI
nJoy: Slight oversight in last commit
2009-02-03 10:25:45 +00:00
Config.cpp
nJoy: Slight oversight in last commit
2009-02-03 10:25:45 +00:00
Config.h
Make checking for focus optional for njoy input.
2009-02-03 06:21:22 +00:00
nJoy.cpp
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
2009-02-03 10:17:01 +00:00
nJoy.h
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
2009-02-03 10:17:01 +00:00
Rumble.cpp
nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example)
2009-01-24 22:13:53 +00:00
SConscript
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
2009-01-15 06:48:15 +00:00
XInput.cpp
nJoy: Added ifdefs for the XInput files
2009-01-20 14:26:56 +00:00
XInput.h
nJoy: Forgot the header file
2009-01-20 14:32:15 +00:00