forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			104 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#ifndef _XAUDIO2STREAM_H_
 | 
						|
#define _XAUDIO2STREAM_H_
 | 
						|
 | 
						|
#include "SoundStream.h"
 | 
						|
 | 
						|
#ifdef _WIN32
 | 
						|
#include "Thread.h"
 | 
						|
#include <xaudio2.h>
 | 
						|
#include <memory>
 | 
						|
 | 
						|
struct StreamingVoiceContext : public IXAudio2VoiceCallback
 | 
						|
{
 | 
						|
private:
 | 
						|
	CMixer* const m_mixer;
 | 
						|
	Common::Event& m_sound_sync_event;
 | 
						|
	IXAudio2SourceVoice* m_source_voice;
 | 
						|
	std::unique_ptr<BYTE[]> xaudio_buffer;
 | 
						|
 | 
						|
	void SubmitBuffer(PBYTE buf_data);
 | 
						|
 | 
						|
public:
 | 
						|
	StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent);
 | 
						|
	
 | 
						|
	~StreamingVoiceContext();
 | 
						|
	
 | 
						|
	void StreamingVoiceContext::Stop();
 | 
						|
	void StreamingVoiceContext::Play();
 | 
						|
	
 | 
						|
	STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
 | 
						|
	STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
 | 
						|
	STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
 | 
						|
	STDMETHOD_(void, OnBufferStart) (void*) {}
 | 
						|
	STDMETHOD_(void, OnLoopEnd) (void*) {}   
 | 
						|
	STDMETHOD_(void, OnStreamEnd) () {}
 | 
						|
 | 
						|
	STDMETHOD_(void, OnBufferEnd) (void* context);
 | 
						|
};
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
class XAudio2 : public SoundStream
 | 
						|
{
 | 
						|
#ifdef _WIN32
 | 
						|
 | 
						|
	class Releaser
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		template <typename R>
 | 
						|
		void operator()(R* ptr)
 | 
						|
		{
 | 
						|
			ptr->Release();
 | 
						|
		}
 | 
						|
	};
 | 
						|
 | 
						|
private:
 | 
						|
	std::unique_ptr<IXAudio2, Releaser> m_xaudio2;
 | 
						|
	std::unique_ptr<StreamingVoiceContext> m_voice_context;
 | 
						|
	IXAudio2MasteringVoice *m_mastering_voice;
 | 
						|
 | 
						|
	Common::Event m_sound_sync_event;
 | 
						|
	float m_volume;
 | 
						|
 | 
						|
	const bool m_cleanup_com;
 | 
						|
 | 
						|
public:
 | 
						|
	XAudio2(CMixer *mixer) 
 | 
						|
		: SoundStream(mixer)
 | 
						|
		, m_mastering_voice(nullptr)
 | 
						|
		, m_volume(1.0f)
 | 
						|
		, m_cleanup_com(SUCCEEDED(CoInitializeEx(NULL, COINIT_MULTITHREADED)))
 | 
						|
	{}
 | 
						|
 | 
						|
	virtual ~XAudio2()
 | 
						|
	{
 | 
						|
		Stop();
 | 
						|
		if (m_cleanup_com)
 | 
						|
			CoUninitialize();
 | 
						|
	}
 | 
						|
 
 | 
						|
	virtual bool Start();
 | 
						|
	virtual void Stop();
 | 
						|
 | 
						|
	virtual void Update();
 | 
						|
	virtual void Clear(bool mute);
 | 
						|
	virtual void SetVolume(int volume);
 | 
						|
	virtual bool usesMixer() const { return true; }
 | 
						|
 | 
						|
	static bool isValid() { return true; }
 | 
						|
 | 
						|
#else
 | 
						|
 | 
						|
public:
 | 
						|
	XAudio2(CMixer *mixer, void *hWnd = NULL)
 | 
						|
		: SoundStream(mixer)
 | 
						|
	{}
 | 
						|
#endif
 | 
						|
};
 | 
						|
 | 
						|
#endif //_XAUDIO2STREAM_H_
 |