forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			114 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #ifndef _ATOMIC_GCC_H_
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| #define _ATOMIC_GCC_H_
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| 
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| #include "Common.h"
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| 
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| // Atomic operations are performed in a single step by the CPU. It is
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| // impossible for other threads to see the operation "half-done."
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| //
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| // Some atomic operations can be combined with different types of memory
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| // barriers called "Acquire semantics" and "Release semantics", defined below.
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| //
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| // Acquire semantics: Future memory accesses cannot be relocated to before the
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| //                    operation.
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| //
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| // Release semantics: Past memory accesses cannot be relocated to after the
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| //                    operation.
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| //
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| // These barriers affect not only the compiler, but also the CPU.
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| 
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| namespace Common
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| {
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| 
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| inline void AtomicAdd(volatile u32& target, u32 value) {
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| 	__sync_add_and_fetch(&target, value);
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| }
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| 
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| inline void AtomicAnd(volatile u32& target, u32 value) {
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| 	__sync_and_and_fetch(&target, value);
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| }
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| 
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| inline void AtomicDecrement(volatile u32& target) {
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| 	__sync_add_and_fetch(&target, -1);
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| }
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| 
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| inline void AtomicIncrement(volatile u32& target) {
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| 	__sync_add_and_fetch(&target, 1);
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| }
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| 
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| inline u32 AtomicLoad(volatile u32& src) {
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| 	return src; // 32-bit reads are always atomic.
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| }
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| inline u32 AtomicLoadAcquire(volatile u32& src) {
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| 	//keep the compiler from caching any memory references
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| 	u32 result = src; // 32-bit reads are always atomic.
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| 	//__sync_synchronize(); // TODO: May not be necessary.
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| 	// Compiler instruction only. x86 loads always have acquire semantics.
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| 	__asm__ __volatile__ ( "":::"memory" );
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| 	return result;
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| }
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| 
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| inline void AtomicOr(volatile u32& target, u32 value) {
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| 	__sync_or_and_fetch(&target, value);
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| }
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| 
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| inline void AtomicStore(volatile u32& dest, u32 value) {
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| 	dest = value; // 32-bit writes are always atomic.
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| }
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| inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
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| 	__sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function is has acquire semantics.
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| }
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| 
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| }
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| 
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| // Old code kept here for reference in case we need the parts with __asm__ __volatile__.
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| #if 0
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| LONG SyncInterlockedIncrement(LONG *Dest)
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| {
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| #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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|   return  __sync_add_and_fetch(Dest, 1);
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| #else
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|   register int result;
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|   __asm__ __volatile__("lock; xadd %0,%1"
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|                        : "=r" (result), "=m" (*Dest)
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|                        : "0" (1), "m" (*Dest)
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|                        : "memory");
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|   return result;
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| #endif
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| }
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| 
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| LONG SyncInterlockedExchangeAdd(LONG *Dest, LONG Val)
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| {
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| #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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|   return  __sync_add_and_fetch(Dest, Val);
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| #else
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|   register int result;
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|   __asm__ __volatile__("lock; xadd %0,%1"
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|                        : "=r" (result), "=m" (*Dest)
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|                        : "0" (Val), "m" (*Dest)
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|                        : "memory");
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|   return result;
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| #endif
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| }
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| 
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| LONG SyncInterlockedExchange(LONG *Dest, LONG Val)
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| {
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| #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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|   return  __sync_lock_test_and_set(Dest, Val);
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| #else
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|   register int result;
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|   __asm__ __volatile__("lock; xchg %0,%1"
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|                        : "=r" (result), "=m" (*Dest)
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|                        : "0" (Val), "m" (*Dest)
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|                        : "memory");
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|   return result;
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| #endif
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| }
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| #endif
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| 
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| #endif
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