forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			87 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <atomic>
 | 
						|
#include <thread>
 | 
						|
 | 
						|
#include "AudioCommon/SoundStream.h"
 | 
						|
#include "Common/Event.h"
 | 
						|
#include "Core/Core.h"
 | 
						|
#include "Core/HW/AudioInterface.h"
 | 
						|
#include "Core/HW/SystemTimers.h"
 | 
						|
 | 
						|
#if defined HAVE_OPENAL && HAVE_OPENAL
 | 
						|
#ifdef _WIN32
 | 
						|
#include <OpenAL/include/al.h>
 | 
						|
#include <OpenAL/include/alc.h>
 | 
						|
#include <OpenAL/include/alext.h>
 | 
						|
#elif defined __APPLE__
 | 
						|
#include <OpenAL/al.h>
 | 
						|
#include <OpenAL/alc.h>
 | 
						|
#else
 | 
						|
#include <AL/al.h>
 | 
						|
#include <AL/alc.h>
 | 
						|
#include <AL/alext.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __APPLE__
 | 
						|
// Avoid conflict with objc.h (on Windows, ST uses the system BOOL type, so this doesn't work)
 | 
						|
#define BOOL SoundTouch_BOOL
 | 
						|
#endif
 | 
						|
 | 
						|
#include <soundtouch/SoundTouch.h>
 | 
						|
#include <soundtouch/STTypes.h>
 | 
						|
 | 
						|
#ifdef __APPLE__
 | 
						|
#undef BOOL
 | 
						|
#endif
 | 
						|
 | 
						|
// 16 bit Stereo
 | 
						|
#define SFX_MAX_SOURCE          1
 | 
						|
#define OAL_MAX_BUFFERS         32
 | 
						|
#define OAL_MAX_SAMPLES         256
 | 
						|
#define STEREO_CHANNELS         2
 | 
						|
#define SURROUND_CHANNELS       6   // number of channels in surround mode
 | 
						|
#define SIZE_SHORT              2
 | 
						|
#define SIZE_FLOAT              4   // size of a float in bytes
 | 
						|
#define FRAME_STEREO_SHORT      STEREO_CHANNELS * SIZE_SHORT
 | 
						|
#define FRAME_STEREO_FLOAT      STEREO_CHANNELS * SIZE_FLOAT
 | 
						|
#define FRAME_SURROUND_FLOAT    SURROUND_CHANNELS * SIZE_FLOAT
 | 
						|
#endif
 | 
						|
 | 
						|
class OpenALStream final : public SoundStream
 | 
						|
{
 | 
						|
#if defined HAVE_OPENAL && HAVE_OPENAL
 | 
						|
public:
 | 
						|
	OpenALStream() : uiSource(0)
 | 
						|
	{
 | 
						|
	}
 | 
						|
 | 
						|
	bool Start() override;
 | 
						|
	void SoundLoop() override;
 | 
						|
	void SetVolume(int volume) override;
 | 
						|
	void Stop() override;
 | 
						|
	void Clear(bool mute) override;
 | 
						|
	void Update() override;
 | 
						|
 | 
						|
	static bool isValid() { return true; }
 | 
						|
 | 
						|
private:
 | 
						|
	std::thread thread;
 | 
						|
	std::atomic<bool> m_run_thread;
 | 
						|
 | 
						|
	Common::Event soundSyncEvent;
 | 
						|
 | 
						|
	short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];
 | 
						|
	soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
 | 
						|
	ALuint uiBuffers[OAL_MAX_BUFFERS];
 | 
						|
	ALuint uiSource;
 | 
						|
	ALfloat fVolume;
 | 
						|
 | 
						|
	u8 numBuffers;
 | 
						|
#endif // HAVE_OPENAL
 | 
						|
};
 |