forked from dolphin-emu/dolphin
		
	Using Unix tools to operate on a tree containing filename with spaces in them is really annoying, so rename the handful of instances where there were spaces. Host.cpp has never been used. Games tend to lookup the following directories that we don't yet have anything to put in, so prepopulate them in Data/User/Wii: title/00010001 title/00010002 title/00010003 title/00010004 title/00010005 title/00010006 title/00010007 meta shared2/title Set eol-style native on a number of text files which didn't already have it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5572 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			19 lines
		
	
	
		
			477 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			477 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="utf-8"?>
 | 
						|
<VisualStudioToolFile
 | 
						|
	Name="OpenCL"
 | 
						|
	Version="8,00"
 | 
						|
	>
 | 
						|
	<Rules>
 | 
						|
		<CustomBuildRule
 | 
						|
			Name="OpenCL source"
 | 
						|
			DisplayName="OpenCL"
 | 
						|
			CommandLine='xcopy /I /Y "$(InputPath)" "$(SolutionDir)\..\Binary\$(PlatformName)\User\OpenCL\"'
 | 
						|
			Outputs='"$(SolutionDir)\..\Binary\$(PlatformName)\User\OpenCL\$(InputFileName)"'
 | 
						|
			FileExtensions="*.cl"
 | 
						|
			>
 | 
						|
			<Properties>
 | 
						|
			</Properties>
 | 
						|
		</CustomBuildRule>
 | 
						|
	</Rules>
 | 
						|
</VisualStudioToolFile>
 |