Logo
Explore Help
Sign In
feedc0de/dolphin
1
0
Fork 0
You've already forked dolphin
forked from dolphin-emu/dolphin
Code Pull Requests Activity
Files
2cfc1eac51a3b28ad1f3cf35be841964d394ffd1
dolphin/Source/Android/res
History
Ryan Houdek e18860830a Show OpenGL or OpenGL ES on Android depending on what the device supports.
Reduces confusion for the users
2014-09-19 09:21:16 -05:00
..
drawable
Use the "No Banner" graphic as a Drawable resource, instead of as an asset.
2014-07-14 21:34:44 -04:00
drawable-hdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-ldpi
Provide clearly defined densities of the controller icons.
2014-03-23 01:23:39 -04:00
drawable-mdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xhdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xxhdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xxxhdpi
Provide clearly defined densities of the controller icons.
2014-03-23 01:23:39 -04:00
layout
Separate the XML view handling of the folder browser and the game list from one another.
2014-06-21 19:47:11 -04:00
menu
Merge branch 'master' into android-new-control-input-overlay
2013-11-24 16:12:00 -06:00
values
Show OpenGL or OpenGL ES on Android depending on what the device supports.
2014-09-19 09:21:16 -05:00
values-ja
Show OpenGL or OpenGL ES on Android depending on what the device supports.
2014-09-19 09:21:16 -05:00
xml
[Android] Onscreen controls better resemble GC and user configurable scaling
2014-07-15 16:14:27 -04:00
Powered by Gitea Version: 1.25.1 Page: 39ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API