forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4566 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			990 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			990 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Project description
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// -------------------
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003 Dolphin Project.
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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#include "math.h" // System
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#include "ConfigBox.h" // Local
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#include "../nJoy.h"
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#include "Images/controller.xpm"
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extern bool g_EmulatorRunning;
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// D-Pad type
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static const char* DPadType[] =
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{
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	"Hat",
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	"Custom",
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};
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// Trigger type
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static const char* TriggerType[] =
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{
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	"SDL", // -0x8000 to 0x7fff
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	"XInput", // 0x00 to 0xff
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};
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// The wxWidgets class
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BEGIN_EVENT_TABLE(PADConfigDialognJoy,wxDialog)
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	EVT_CLOSE(PADConfigDialognJoy::OnClose)
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	EVT_BUTTON(ID_ABOUT, PADConfigDialognJoy::AboutClick)
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	EVT_BUTTON(ID_OK, PADConfigDialognJoy::OKClick)
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	EVT_BUTTON(ID_CANCEL, PADConfigDialognJoy::CancelClick)
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	EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, PADConfigDialognJoy::NotebookPageChanged)
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	// Change gamepad
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	EVT_COMBOBOX(IDC_JOYNAME, PADConfigDialognJoy::ChangeSettings)
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	 // Other settings
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	EVT_CHECKBOX(IDC_SAVEBYID, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDC_SHOWADVANCED, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_CHECKFOCUS, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDC_CONTROLTYPE, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDC_TRIGGERTYPE, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDC_DEADZONE, PADConfigDialognJoy::ChangeSettings)	
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	// Rumble settings
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	EVT_CHECKBOX(IDC_ENABLERUMBLE, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDC_RUMBLESTRENGTH, PADConfigDialognJoy::ChangeSettings)
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	// Advanced settings
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	EVT_COMBOBOX(IDCB_MAINSTICK_RADIUS, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_MAINSTICK_CB_RADIUS, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, PADConfigDialognJoy::ChangeSettings)
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	// C-stick
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	EVT_COMBOBOX(IDCB_CSTICK_RADIUS, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_CSTICK_CB_RADIUS, PADConfigDialognJoy::ChangeSettings)
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	EVT_COMBOBOX(IDCB_CSTICK_DIAGONAL, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_CSTICK_S_TO_C, PADConfigDialognJoy::ChangeSettings)
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	EVT_CHECKBOX(IDCB_FILTER_SETTINGS, PADConfigDialognJoy::ChangeSettings)
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	EVT_BUTTON(IDB_SHOULDER_L, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_SHOULDER_R, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTON_A, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTON_B, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTON_X, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTON_Y, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTON_Z, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTONSTART, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_BUTTONHALFPRESS, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_DPAD_UP, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_DPAD_DOWN, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_DPAD_LEFT, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_DPAD_RIGHT, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_ANALOG_MAIN_X, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_ANALOG_MAIN_Y, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_ANALOG_SUB_X, PADConfigDialognJoy::GetButtons)
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	EVT_BUTTON(IDB_ANALOG_SUB_Y, PADConfigDialognJoy::GetButtons)
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	#if wxUSE_TIMER
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		EVT_TIMER(IDTM_CONSTANT, PADConfigDialognJoy::OnTimer)
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		EVT_TIMER(IDTM_BUTTON, PADConfigDialognJoy::OnButtonTimer)
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	#endif
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END_EVENT_TABLE()
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PADConfigDialognJoy::PADConfigDialognJoy(wxWindow *parent, wxWindowID id, const wxString &title,
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					 const wxPoint &position, const wxSize& size, long style)
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	: wxDialog(parent, id, title, position, size, style)
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{
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	// Define values
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	notebookpage = 0;
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	g_Pressed = 0;
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	Debugging = false;
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	m_TCDebugging = NULL;
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	ControlsCreated = false;
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	// Create controls
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	CreateGUIControls();
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	#if wxUSE_TIMER
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		m_ConstantTimer = new wxTimer(this, IDTM_CONSTANT);
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		m_ButtonMappingTimer = new wxTimer(this, IDTM_BUTTON);
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		// Reset values
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		GetButtonWaitingID = 0; GetButtonWaitingTimer = 0;
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		// Start the constant timer
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		int TimesPerSecond = 30;
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		m_ConstantTimer->Start( floor((double)(1000 / TimesPerSecond)) );
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	#endif
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	// wxEVT_KEY_DOWN is blocked for enter, tab and the directional keys
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	wxTheApp->Connect(wxID_ANY, wxEVT_KEY_UP,
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			wxKeyEventHandler(PADConfigDialognJoy::OnKeyDown),
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			(wxObject*)0, this);
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}
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PADConfigDialognJoy::~PADConfigDialognJoy()
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{
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// The statbar sample has this so I add this to
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#if wxUSE_TIMER
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    if (m_ConstantTimer->IsRunning()) m_ConstantTimer->Stop();
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#endif
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}
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void PADConfigDialognJoy::OnKeyDown(wxKeyEvent& event)
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{
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	g_Pressed = event.GetKeyCode();
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}
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// Close window
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void PADConfigDialognJoy::OnClose(wxCloseEvent& event)
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{
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	// Allow wxWidgets to close the window
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	event.Skip();
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	// Stop the timer
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	m_ConstantTimer->Stop();
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	// Close pads, unless we are running a game
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	if (!g_EmulatorRunning) Shutdown();
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}
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// Call about dialog
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void PADConfigDialognJoy::AboutClick(wxCommandEvent& event)
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{
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	#ifdef _WIN32
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		wxWindow win;
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		win.SetHWND((WXHWND)this->GetHWND());
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		win.Enable(false);  
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		AboutBox frame(&win);
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		frame.ShowModal();
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		win.Enable(true);
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		win.SetHWND(0);
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	#else
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		AboutBox frame(NULL);
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		frame.ShowModal();
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	#endif
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}
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// Click OK
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void PADConfigDialognJoy::OKClick(wxCommandEvent& event)
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{
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	if (event.GetId() == ID_OK)
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	{
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		DoSave();	// Save settings
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		if (Debugging) PanicAlert("Done");
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		Close(); // Call OnClose()
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	}
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}
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// Click Cancel
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void PADConfigDialognJoy::CancelClick(wxCommandEvent& event)
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{
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	if (event.GetId() == ID_CANCEL)
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	{
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		// Forget all potential changes to PadMapping by loading the last saved settings
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		g_Config.Load();
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		Close(); // Call OnClose()
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	}
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}
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// Debugging
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void PADConfigDialognJoy::LogMsg(const char* format, ...)
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{
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	#ifdef _WIN32
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	if (Debugging)
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	{
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		const int MaxMsgSize = 1024*2;
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		char buffer[MaxMsgSize];
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		va_list args;
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		va_start(args, format);
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		CharArrayFromFormatV(buffer, MaxMsgSize, format, args);
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		va_end(args);
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		// Add timestamp
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		std::string StrTmp = buffer;
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		//StrTmp += Common::Timer::GetTimeFormatted();
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		if(m_TCDebugging) m_TCDebugging->AppendText(wxString::FromAscii(StrTmp.c_str()));
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	}	
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	#endif
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}
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// Save Settings
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/*
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   Saving is currently done when:
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   1. Closing the configuration window
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   2. Changing the gamepad
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   3. When the gamepad is enabled or disbled
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   4. When we change saving mode (by Id or by slot)
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   Input: ChangePad needs to be used when we change the pad for a slot. Slot needs to be used when
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   we only want to save changes to one slot.
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*/
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void PADConfigDialognJoy::DoSave(bool ChangePad, int Slot)
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{
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	// Replace "" with "-1" before we are saving
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	ToBlank(false);
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	if (ChangePad)
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	{
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		// Since we are selecting the pad to save to by the Id we can't update it when we change the pad
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		for(int i = 0; i < 4; i++) SaveButtonMapping(i, true);
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		g_Config.Save(Slot);
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		// Now we can update the ID
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		PadMapping[notebookpage].ID = m_Joyname[notebookpage]->GetSelection();
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	}
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	else
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	{
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		// Update PadMapping[] from the GUI controls
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		for(int i = 0; i < 4; i++) SaveButtonMapping(i);
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		g_Config.Save(Slot);
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	}		
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	// Then change it back to ""
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	ToBlank();
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}
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// On changing the SaveById option we update all pages
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void PADConfigDialognJoy::OnSaveById()
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{
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	// Save current settings
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	DoSave(false, notebookpage);
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	// Update the SaveByID setting and load the settings
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	g_Config.bSaveByID = m_CBSaveByID[notebookpage]->IsChecked();
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	g_Config.Load(false, true);
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	// Update the GUI from the now updated PadMapping[]
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	UpdateGUIAll(-1);
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}
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// Change Joystick
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/* Function: When changing the joystick we save and load the settings and update the PadMapping
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   and PadState array. PadState[].joy is the gamepad handle that is used to access the pad throughout
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   the plugin. Joyinfo[].joy is only used the first time the pads are checked. */
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void PADConfigDialognJoy::DoChangeJoystick()
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{
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	// Before changing the pad we save potential changes to the current pad (to support SaveByID)
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	DoSave(true);
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	// Load the settings for the new Id
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	g_Config.Load(true);
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	UpdateGUI(notebookpage); // Update the GUI
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}
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// Notebook page changed
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void PADConfigDialognJoy::NotebookPageChanged(wxNotebookEvent& event)
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{	
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	// Save current settings now, don't wait for OK
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	if (ControlsCreated && !g_Config.bSaveByID) DoSave(false, notebookpage);
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	// Update the global variable
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	notebookpage = event.GetSelection();
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	// Update GUI
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	if (ControlsCreated) UpdateGUI(notebookpage);
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}
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// Replace the harder to understand -1 with "" for the sake of user friendliness
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void PADConfigDialognJoy::ToBlank(bool ToBlank)
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{
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	if (!ControlsCreated) return;
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	for (int j = 0; j < 4; j++)
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	{
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		if(ToBlank)
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		{
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			for(int i = IDB_ANALOG_MAIN_X; i <= IDB_BUTTONHALFPRESS; i++)
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				#ifndef _WIN32
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					if(!strcmp(GetButtonText(i, j).mb_str(), "-1")) SetButtonText(i, "", j);
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				#else
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					if(GetButtonText(i, j) == wxT("-1")) SetButtonText(i, "", j);
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				#endif
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		}
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		else
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		{
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			for(int i = IDB_ANALOG_MAIN_X; i <= IDB_BUTTONHALFPRESS; i++)
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				if(GetButtonText(i, j).IsEmpty()) SetButtonText(i, "-1", j);
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		}
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	}	
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}
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// Change settings
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void PADConfigDialognJoy::SetButtonTextAll(int id, const char *text)
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{
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	for (int i = 0; i < 4; i++)
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	{
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		// Safety check to avoid crash
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		if (joyinfo.size() > (u32)PadMapping[i].ID)
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			if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[notebookpage].ID].Name)
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				SetButtonText(id, text, i);
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	};
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}
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void PADConfigDialognJoy::SaveButtonMappingAll(int Slot)
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{
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	for (int i = 0; i < 4; i++)
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	{
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		// This can occur when no gamepad is detected
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		if (joyinfo.size() > (u32)PadMapping[i].ID)
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			if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[Slot].ID].Name)
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				SaveButtonMapping(i, false, Slot);
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	}
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}
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void PADConfigDialognJoy::UpdateGUIAll(int Slot)
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{
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	if (Slot == -1)
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	{
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		for (int i = 0; i < 4; i++) UpdateGUI(i);
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	}
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	else
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	{
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		for (int i = 0; i < 4; i++)
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		{
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			// Safety check to avoid crash
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			if (joyinfo.size() > (u32)PadMapping[i].ID)
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				if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[Slot].ID].Name)
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					UpdateGUI(i);
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		}
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	}
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}
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void PADConfigDialognJoy::ChangeSettings( wxCommandEvent& event )
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{
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	switch(event.GetId())
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	{
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		case IDC_SAVEBYID:
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			OnSaveById();
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			break;		
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		case IDC_SHOWADVANCED:
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			g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();			
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			for(int i = 0; i < 4; i++)
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			{
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				UpdateGUI(i);
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				m_CBShowAdvanced[i]->SetValue(g_Config.bShowAdvanced);
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				m_sMainRight[i]->Show(g_Config.bShowAdvanced);
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			}
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			// Resize the window without the need of any weird hack 
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			SetSizerAndFit(m_MainSizer);
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			break;
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		// Advanced settings
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		case IDCB_CHECKFOCUS:
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			g_Config.bCheckFocus = m_CBCheckFocus[notebookpage]->IsChecked();
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			for(int i = 0; i < 4; i++)
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			{
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				m_CBCheckFocus[i]->SetValue(g_Config.bCheckFocus);
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			}
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			break;
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		case IDCB_FILTER_SETTINGS:
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			g_Config.bNoTriggerFilter = m_AdvancedMapFilter[notebookpage]->IsChecked();
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			for(int i = 0; i < 4; i++)
 | 
						||
			{
 | 
						||
				m_AdvancedMapFilter[i]->SetValue(g_Config.bNoTriggerFilter);
 | 
						||
			}
 | 
						||
			break;
 | 
						||
 | 
						||
		case IDC_CONTROLTYPE:
 | 
						||
			if(!g_Config.bSaveByID)
 | 
						||
			{
 | 
						||
				PadMapping[notebookpage].controllertype = m_ControlType[notebookpage]->GetSelection();
 | 
						||
				UpdateGUI(notebookpage);
 | 
						||
			}
 | 
						||
		case IDC_TRIGGERTYPE:
 | 
						||
			if(!g_Config.bSaveByID)
 | 
						||
			{
 | 
						||
				PadMapping[notebookpage].triggertype = m_TriggerType[notebookpage]->GetSelection();
 | 
						||
				UpdateGUI(notebookpage);
 | 
						||
			}
 | 
						||
			break;
 | 
						||
		case IDC_ENABLERUMBLE:
 | 
						||
			PadMapping[notebookpage].rumble = m_Rumble[notebookpage]->IsChecked();
 | 
						||
			UpdateGUI(notebookpage);
 | 
						||
			break;
 | 
						||
		case IDC_RUMBLESTRENGTH:
 | 
						||
			g_Config.RumbleStrength = m_RStrength[notebookpage]->GetSelection();
 | 
						||
			break;
 | 
						||
		case IDC_JOYNAME: 
 | 
						||
			DoChangeJoystick();
 | 
						||
			break;
 | 
						||
	}
 | 
						||
 | 
						||
	// Update all slots that use this device
 | 
						||
	if(g_Config.bSaveByID) SaveButtonMappingAll(notebookpage);
 | 
						||
	if(g_Config.bSaveByID) UpdateGUIAll(notebookpage);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
// Update GUI
 | 
						||
// Called from: CreateGUIControls(), ChangeControllertype()
 | 
						||
void PADConfigDialognJoy::UpdateGUI(int _notebookpage)
 | 
						||
{
 | 
						||
	// If there are no good pads disable the entire notebook
 | 
						||
	if (NumGoodPads == 0)
 | 
						||
	{
 | 
						||
		m_Notebook->Enable(false);
 | 
						||
		return;
 | 
						||
	}
 | 
						||
 | 
						||
	// Update the GUI from PadMapping[]
 | 
						||
	UpdateGUIButtonMapping(_notebookpage);
 | 
						||
 | 
						||
	// Collect status
 | 
						||
	bool Hat = (PadMapping[_notebookpage].controllertype == InputCommon::CTL_DPAD_HAT);
 | 
						||
	long Left, Right;
 | 
						||
	m_JoyShoulderL[_notebookpage]->GetValue().ToLong(&Left);
 | 
						||
	m_JoyShoulderR[_notebookpage]->GetValue().ToLong(&Right);
 | 
						||
	bool AnalogTrigger = (Left >= 1000 || Right >= 1000);
 | 
						||
	#ifdef _WIN32
 | 
						||
		bool XInput = XInput::IsConnected(0);	
 | 
						||
	#endif
 | 
						||
 | 
						||
	// Hat type selection
 | 
						||
	m_JoyDpadUp[_notebookpage]->Show(!Hat);
 | 
						||
	m_JoyDpadLeft[_notebookpage]->Show(!Hat);
 | 
						||
	m_JoyDpadRight[_notebookpage]->Show(!Hat);
 | 
						||
 | 
						||
	m_bJoyDpadUp[_notebookpage]->Show(!Hat);
 | 
						||
	m_bJoyDpadLeft[_notebookpage]->Show(!Hat);
 | 
						||
	m_bJoyDpadRight[_notebookpage]->Show(!Hat);
 | 
						||
	
 | 
						||
	m_textDpadUp[_notebookpage]->Show(!Hat);
 | 
						||
	m_textDpadLeft[_notebookpage]->Show(!Hat);
 | 
						||
	m_textDpadRight[_notebookpage]->Show(!Hat);	
 | 
						||
 | 
						||
	m_textDpadDown[_notebookpage]->SetLabel(Hat ? wxT("Select hat") : wxT("Down"));
 | 
						||
	m_bJoyDpadDown[_notebookpage]->SetToolTip(Hat ?
 | 
						||
		wxT("Select a hat by pressing the hat in any direction") : wxT(""));
 | 
						||
 | 
						||
	// General settings
 | 
						||
	m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID);
 | 
						||
	m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
 | 
						||
	m_CBCheckFocus[_notebookpage]->SetValue(g_Config.bCheckFocus);
 | 
						||
	m_AdvancedMapFilter[_notebookpage]->SetValue(g_Config.bNoTriggerFilter);
 | 
						||
	m_RStrength[_notebookpage]->SetSelection(g_Config.RumbleStrength);
 | 
						||
 | 
						||
	// Replace the harder to understand -1 with "" for the sake of user friendliness
 | 
						||
	ToBlank();
 | 
						||
 | 
						||
	// Advanced settings
 | 
						||
	if (g_Config.bShowAdvanced)
 | 
						||
	{
 | 
						||
		if (PadMapping[_notebookpage].bRadiusOnOff) m_CoBRadius[_notebookpage]->Enable(true);
 | 
						||
			else m_CoBRadius[_notebookpage]->Enable(false);
 | 
						||
		if (PadMapping[_notebookpage].bSquareToCircle) m_CoBDiagonal[_notebookpage]->Enable(true);
 | 
						||
			else m_CoBDiagonal[_notebookpage]->Enable(false);
 | 
						||
		if (PadMapping[_notebookpage].bRadiusOnOffC) m_CoBRadiusC[_notebookpage]->Enable(true);
 | 
						||
			else m_CoBRadiusC[_notebookpage]->Enable(false);
 | 
						||
		if (PadMapping[_notebookpage].bSquareToCircleC) m_CoBDiagonalC[_notebookpage]->Enable(true);
 | 
						||
			else m_CoBDiagonalC[_notebookpage]->Enable(false);
 | 
						||
	}
 | 
						||
 | 
						||
	 // Repaint the background
 | 
						||
	m_Controller[_notebookpage]->Refresh();
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
// Paint the background
 | 
						||
void PADConfigDialognJoy::OnPaint(wxPaintEvent &event)
 | 
						||
{
 | 
						||
	event.Skip();
 | 
						||
 | 
						||
	wxPaintDC dcWin(m_pKeys[notebookpage]);
 | 
						||
	PrepareDC( dcWin );
 | 
						||
	dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
 | 
						||
}
 | 
						||
 | 
						||
// Populate the config window
 | 
						||
void PADConfigDialognJoy::CreateGUIControls()
 | 
						||
{
 | 
						||
	INFO_LOG(PAD, "CreateGUIControls()\n");
 | 
						||
 | 
						||
	#ifndef _DEBUG		
 | 
						||
		SetTitle(wxT("Configure: nJoy Input Plugin"));
 | 
						||
	#else			
 | 
						||
		SetTitle(wxT("Configure: nJoy (Debug) Input Plugin"));
 | 
						||
	#endif
 | 
						||
 | 
						||
	SetIcon(wxNullIcon);
 | 
						||
 | 
						||
#ifndef _WIN32
 | 
						||
	// Force a 8pt font so that it looks more or less "correct" regardless of the default font setting
 | 
						||
	wxFont f(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
 | 
						||
	SetFont(f);
 | 
						||
#endif
 | 
						||
 | 
						||
	// Buttons
 | 
						||
	m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
 | 
						||
	m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
 | 
						||
	m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
 | 
						||
	m_OK->SetToolTip(
 | 
						||
		wxT("Save your settings and close this window.")
 | 
						||
		);
 | 
						||
	m_Cancel->SetToolTip(
 | 
						||
		wxT("Close this window without saving your changes.")
 | 
						||
		);
 | 
						||
 | 
						||
	// Notebook
 | 
						||
	m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
 | 
						||
 | 
						||
	// Controller pages
 | 
						||
	m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
 | 
						||
	m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
 | 
						||
	m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
 | 
						||
	m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
 | 
						||
	m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
 | 
						||
	m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
 | 
						||
	m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
 | 
						||
	m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
 | 
						||
 | 
						||
 | 
						||
	// Define bitmap for EVT_PAINT
 | 
						||
	WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
 | 
						||
 | 
						||
	// Search for devices and add them to the device list
 | 
						||
	wxArrayString arrayStringFor_Joyname; // The string array
 | 
						||
	if (NumGoodPads > 0)
 | 
						||
	{
 | 
						||
		for(int x = 0; (u32)x < joyinfo.size(); x++)
 | 
						||
		{
 | 
						||
			arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name.c_str()));
 | 
						||
		}
 | 
						||
	}
 | 
						||
	else
 | 
						||
	{
 | 
						||
		arrayStringFor_Joyname.Add(wxString::FromAscii("<No Gamepad Detected>"));
 | 
						||
	}
 | 
						||
 | 
						||
	// Populate the DPad type and Trigger type list
 | 
						||
	wxArrayString wxAS_DPadType;
 | 
						||
	wxAS_DPadType.Add(wxString::FromAscii(DPadType[InputCommon::CTL_DPAD_HAT]));
 | 
						||
	wxAS_DPadType.Add(wxString::FromAscii(DPadType[InputCommon::CTL_DPAD_CUSTOM]));
 | 
						||
 | 
						||
	wxArrayString wxAS_TriggerType;
 | 
						||
	wxAS_TriggerType.Add(wxString::FromAscii(TriggerType[InputCommon::CTL_TRIGGER_SDL]));
 | 
						||
	wxAS_TriggerType.Add(wxString::FromAscii(TriggerType[InputCommon::CTL_TRIGGER_XINPUT]));
 | 
						||
	
 | 
						||
	// Populate the deadzone list and the Rumble Strength
 | 
						||
 | 
						||
	char buffer[8];
 | 
						||
 | 
						||
	wxArrayString wxAS_RumbleStrength;
 | 
						||
	for (int i = 1; i < 11; i++) 
 | 
						||
	{
 | 
						||
		sprintf (buffer, "%d %%", i*10);
 | 
						||
		wxAS_RumbleStrength.Add(wxString::FromAscii(buffer));
 | 
						||
	}
 | 
						||
 | 
						||
	wxArrayString arrayStringFor_Deadzone;
 | 
						||
	for(int x = 1; x <= 100; x++)
 | 
						||
	{		
 | 
						||
		sprintf (buffer, "%d %%", x);
 | 
						||
		arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
 | 
						||
	}
 | 
						||
 | 
						||
	// Populate all four pages
 | 
						||
	for(int i = 0; i < 4; i++)
 | 
						||
	{
 | 
						||
		// Populate keys sizer
 | 
						||
		// Set relative values for the keys
 | 
						||
		int t = -75; // Top
 | 
						||
		int l = -4; // Left
 | 
						||
		m_sKeys[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Keys"));
 | 
						||
		m_pKeys[i] = new wxPanel(m_Controller[i], ID_KEYSPANEL1 + i, wxDefaultPosition, wxSize(600, 400), 0);
 | 
						||
		//m_sKeys[i] = new wxStaticBox (m_Controller[i], IDG_JOYSTICK, wxT("Keys"), wxDefaultPosition, wxSize(608, 500));
 | 
						||
		m_sKeys[i]->Add(m_pKeys[i], 0, (wxALL), 0); // margin = 0
 | 
						||
 | 
						||
		// GameCube controller picture
 | 
						||
		// TODO: Controller image
 | 
						||
		// Placeholder instead of bitmap
 | 
						||
		// m_PlaceholderBMP[i] = new wxTextCtrl(m_Controller[i], ID_CONTROLLERPICTURE, wxT("BITMAP HERE PLZ KTHX!"), wxPoint(98, 75), wxSize(423, 306), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("BITMAP HERE PLZ KTHX!"));
 | 
						||
		// m_PlaceholderBMP[i]->Enable(false);
 | 
						||
		
 | 
						||
		/* You can enable the bitmap here. But it loads <20>berslow on init... (only in windows, linux
 | 
						||
		seems to load it fast!) AAaaand the XPM file (256 colours) looks crappier than the real bitmap...
 | 
						||
		so maybe we can find a way to use a bitmap?	*/
 | 
						||
		//m_controllerimage[i] = new wxStaticBitmap(m_pKeys[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(l + 98, t + 75), wxSize(421,304));		
 | 
						||
		//m_controllerimage[i] = new wxBitmap( WxStaticBitmap1_BITMAP );		
 | 
						||
 | 
						||
		 // Paint background. This allows objects to be visible on top of the picture
 | 
						||
		m_pKeys[i]->Connect(wxID_ANY, wxEVT_PAINT,
 | 
						||
			wxPaintEventHandler(PADConfigDialognJoy::OnPaint),
 | 
						||
			(wxObject*)0, this);
 | 
						||
 | 
						||
 | 
						||
		// Keys objects
 | 
						||
		// Left and right shoulder buttons
 | 
						||
		m_JoyShoulderL[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_L, wxT("0"), wxPoint(l + 6, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyShoulderL[i]->Enable(false);
 | 
						||
		m_bJoyShoulderL[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(l + 70, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_JoyShoulderR[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_R, wxT("0"), wxPoint(l + 552, t + 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyShoulderR[i]->Enable(false);
 | 
						||
		m_bJoyShoulderR[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(l + 526, t + 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		// Left analog
 | 
						||
		int ALt = 169; int ALw = ALt + 14; int ALb = ALw + 2; // Set offset
 | 
						||
		m_JoyAnalogMainX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(l + 6, t + ALw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyAnalogMainX[i]->Enable(false);
 | 
						||
		m_JoyAnalogMainY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(l + 6, t + ALw + 36), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyAnalogMainY[i]->Enable(false);		
 | 
						||
		m_bJoyAnalogMainX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(l + 70, t + ALb), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyAnalogMainY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(l + 70, t + ALb + 36), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_textMainX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(l + 6, t + ALt), wxDefaultSize, 0, wxT("X-axis"));
 | 
						||
		m_textMainY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(l + 6, t + ALt + 36), wxDefaultSize, 0, wxT("Y-axis"));
 | 
						||
 | 
						||
		// D-Pad
 | 
						||
		int DPt = 250; int DPw = DPt + 14; int DPb = DPw + 2; // Set offset
 | 
						||
		m_JoyDpadUp[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_UP, wxT("0"), wxPoint(l + 6, t + DPw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyDpadDown[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_DOWN, wxT("0"), wxPoint(l + 6, t + DPw + 36*1), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyDpadLeft[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_LEFT, wxT("0"), wxPoint(l + 6, t + DPw + 36*2), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyDpadRight[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(l + 6, t + DPw + 36*3), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyDpadUp[i]->Enable(false);
 | 
						||
		m_JoyDpadDown[i]->Enable(false);
 | 
						||
		m_JoyDpadLeft[i]->Enable(false);
 | 
						||
		m_JoyDpadRight[i]->Enable(false);
 | 
						||
		m_bJoyDpadUp[i] = new wxButton(m_pKeys[i], IDB_DPAD_UP, wxEmptyString, wxPoint(l + 70, t + DPb + 36*0), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyDpadDown[i] = new wxButton(m_pKeys[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(l + 70, t + DPb + 36*1), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyDpadLeft[i] = new wxButton(m_pKeys[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*2), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyDpadRight[i] = new wxButton(m_pKeys[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*3), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_textDpadUp[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_UP, wxT("Up"), wxPoint(l + 6, t + DPt + 36*0), wxDefaultSize, 0, wxT("Up"));
 | 
						||
		m_textDpadDown[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(l + 6, t + DPt + 36*1), wxDefaultSize, 0, wxT("Down"));
 | 
						||
		m_textDpadLeft[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(l + 6, t + DPt + 36*2), wxDefaultSize, 0, wxT("Left"));
 | 
						||
		m_textDpadRight[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(l + 6, t + DPt + 36*3), wxDefaultSize, 0, wxT("Right"));
 | 
						||
 | 
						||
		// Buttons
 | 
						||
		m_JoyButtonA[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_A, wxT("0"), wxPoint(l + 552, t + 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonA[i]->Enable(false);
 | 
						||
		m_JoyButtonB[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_B, wxT("0"), wxPoint(l + 552, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonB[i]->Enable(false);
 | 
						||
		m_JoyButtonX[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_X, wxT("0"), wxPoint(l + 552, t + 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonX[i]->Enable(false);
 | 
						||
		m_JoyButtonY[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Y, wxT("0"), wxPoint(l + 552, t + 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonY[i]->Enable(false);
 | 
						||
		m_JoyButtonZ[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Z, wxT("0"), wxPoint(l + 552, t + 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonZ[i]->Enable(false);
 | 
						||
		m_bJoyButtonA[i] = new wxButton(m_pKeys[i], IDB_BUTTON_A, wxEmptyString, wxPoint(l + 526, t + 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyButtonB[i] = new wxButton(m_pKeys[i], IDB_BUTTON_B, wxEmptyString, wxPoint(l + 526, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyButtonX[i] = new wxButton(m_pKeys[i], IDB_BUTTON_X, wxEmptyString, wxPoint(l + 526, t + 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyButtonY[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(l + 526, t + 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyButtonZ[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(l + 526, t + 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
 | 
						||
		// C-buttons
 | 
						||
		m_JoyAnalogSubX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(l + 552, t + 336), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyAnalogSubX[i]->Enable(false);
 | 
						||
		m_JoyAnalogSubY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(l + 552, t + 373), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyAnalogSubY[i]->Enable(false);
 | 
						||
		m_bJoyAnalogSubX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(l + 526, t + 338), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_bJoyAnalogSubY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(l + 526, t + 375), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_textSubX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(l + 552, t + 321), wxDefaultSize, 0, wxT("X-axis"));
 | 
						||
		m_textSubY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(l + 552, t + 358), wxDefaultSize, 0, wxT("Y-axis"));
 | 
						||
		
 | 
						||
		// Start button
 | 
						||
		m_bJoyButtonStart[i] = new wxButton(m_pKeys[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(l + 284, t + 365), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		m_JoyButtonStart[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTONSTART, wxT("0"), wxPoint(l + 220, t + 363), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonStart[i]->Enable(false);
 | 
						||
		
 | 
						||
		// Website text
 | 
						||
		#ifdef _WIN32
 | 
						||
		m_textWebsite[i] = new wxStaticText(m_pKeys[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 400, t + 380), wxDefaultSize, 0, wxT("www.multigesture.net"));
 | 
						||
		#else
 | 
						||
		m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 480, t + 418), wxDefaultSize, 0, wxT("www.multigesture.net"));
 | 
						||
		#endif
 | 
						||
 | 
						||
 | 
						||
		// Populate Controller sizer
 | 
						||
		// Groups
 | 
						||
		#ifdef _WIN32
 | 
						||
		m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, wxCB_READONLY);
 | 
						||
		#else
 | 
						||
		m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
 | 
						||
		#endif
 | 
						||
 | 
						||
		m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller"));
 | 
						||
		m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
 | 
						||
 | 
						||
		m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad"));
 | 
						||
 | 
						||
 | 
						||
 | 
						||
		// General settings
 | 
						||
 | 
						||
		// General settings 1
 | 
						||
		m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | 
						||
		m_JoyButtonHalfpress[i]->Enable(false);
 | 
						||
		m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxDefaultPosition, wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | 
						||
		#ifdef _WIN32
 | 
						||
		m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxDefaultPosition, wxSize(59, 21), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
 | 
						||
		m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"));		
 | 
						||
		m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"));
 | 
						||
		#else
 | 
						||
		m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
 | 
						||
		m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));		
 | 
						||
		m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
 | 
						||
		#endif
 | 
						||
 | 
						||
		// Populate general settings 1		
 | 
						||
		m_gExtrasettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Extra settings"));
 | 
						||
		m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
 | 
						||
		m_gGBExtrasettings[i]->Add(m_textDeadzone[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 3);
 | 
						||
		m_gGBExtrasettings[i]->Add(m_Deadzone[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM), 2);
 | 
						||
		m_gGBExtrasettings[i]->Add(m_textHalfpress[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 3);
 | 
						||
		m_gGBExtrasettings[i]->Add(m_JoyButtonHalfpress[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxALL), 0);
 | 
						||
		m_gGBExtrasettings[i]->Add(m_bJoyButtonHalfpress[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxLEFT | wxTOP), 2);
 | 
						||
		m_gExtrasettings[i]->Add(m_gGBExtrasettings[i], 0, wxEXPAND | wxALL, 3);
 | 
						||
 | 
						||
		// Create general settings 2 (controller typ)
 | 
						||
		m_TSControltype[i] = new wxStaticText(m_Controller[i], IDT_DPADTYPE, wxT("D-Pad"));		
 | 
						||
		m_TSTriggerType[i] = new wxStaticText(m_Controller[i], IDT_TRIGGERTYPE, wxT("Trigger"));
 | 
						||
		m_ControlType[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxAS_DPadType[0], wxDefaultPosition, wxDefaultSize, wxAS_DPadType, wxCB_READONLY);
 | 
						||
		m_TriggerType[i] = new wxComboBox(m_Controller[i], IDC_TRIGGERTYPE, wxAS_TriggerType[0], wxDefaultPosition, wxDefaultSize, wxAS_TriggerType, wxCB_READONLY);
 | 
						||
 | 
						||
		// Populate general settings 2 (controller typ)
 | 
						||
		m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("D-pad and trigger"));
 | 
						||
		m_gGBGenSettings[i] = new wxGridBagSizer(0, 0);
 | 
						||
		m_gGBGenSettings[i]->Add(m_TSControltype[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4);
 | 
						||
		m_gGBGenSettings[i]->Add(m_ControlType[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM | wxLEFT), 2);
 | 
						||
		m_gGBGenSettings[i]->Add(m_TSTriggerType[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 4);
 | 
						||
		m_gGBGenSettings[i]->Add(m_TriggerType[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT), 2);
 | 
						||
		m_gGenSettings[i]->Add(m_gGBGenSettings[i], 0, wxEXPAND | wxALL, 3);		
 | 
						||
 | 
						||
		// Create objects for general settings 3
 | 
						||
		m_gGenSettingsID[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Settings") );
 | 
						||
		m_CBSaveByID[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYID, wxT("Save by ID"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | 
						||
		m_CBShowAdvanced[i] = new wxCheckBox(m_Controller[i], IDC_SHOWADVANCED, wxT("Show advanced settings"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | 
						||
		
 | 
						||
		// Populate general settings 3
 | 
						||
		m_gGenSettingsID[i]->Add(m_CBSaveByID[i], 0, wxEXPAND | wxALL, 3);
 | 
						||
		m_gGenSettingsID[i]->Add(m_CBShowAdvanced[i], 0, wxEXPAND | wxALL, 3);
 | 
						||
		
 | 
						||
		// Create objects for Rumble settings (general 4)	
 | 
						||
		m_RStrength[i] = new wxComboBox(m_Controller[i], IDC_RUMBLESTRENGTH, wxAS_RumbleStrength[0], wxDefaultPosition, wxSize(85, 20), wxAS_RumbleStrength, wxCB_READONLY);
 | 
						||
		m_Rumble[i] = new wxCheckBox(m_Controller[i], IDC_ENABLERUMBLE, wxT("Enable Rumble"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | 
						||
#if !SDL_VERSION_ATLEAST(1, 3, 0) && !defined(_WIN32)
 | 
						||
		m_Rumble[i]->Disable();
 | 
						||
#endif
 | 
						||
 | 
						||
		// Populate general settings 4
 | 
						||
		m_gRumble[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Rumble settings"));
 | 
						||
		m_gGBRumble[i] = new wxGridBagSizer(0, 0);
 | 
						||
		m_gGBRumble[i]->Add(m_Rumble[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 1);
 | 
						||
		m_gGBRumble[i]->Add(m_RStrength[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 6);
 | 
						||
		m_gRumble[i]->Add(m_gGBRumble[i], 0, wxEXPAND | wxALL, 3);
 | 
						||
 | 
						||
		// Create tooltips	
 | 
						||
		m_ControlType[i]->SetToolTip(wxT(
 | 
						||
			"Use a 'hat' on your gamepad or configure a custom button for each direction."
 | 
						||
			));
 | 
						||
		m_TriggerType[i]->SetToolTip(wxT(
 | 
						||
			"Select XInput if you want the triggers to work with the XBox 360 pad."
 | 
						||
			));
 | 
						||
		m_CBSaveByID[i]->SetToolTip(wxString::Format(
 | 
						||
			wxT("Map these settings to the selected controller device instead of to the")
 | 
						||
			wxT("\nselected slot (1, 2, 3 or 4). This may be a more convenient way")
 | 
						||
			wxT("\nto save your settings if you have multiple controllers.")
 | 
						||
			, i+1
 | 
						||
			));	
 | 
						||
 | 
						||
		// Populate settings
 | 
						||
		m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
 | 
						||
		m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
 | 
						||
		m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
 | 
						||
		m_sSettings[i]->Add(m_gGenSettingsID[i], 0, wxEXPAND | wxLEFT, 5);
 | 
						||
		m_sSettings[i]->Add(m_gRumble[i], 0, wxEXPAND | wxLEFT, 5);
 | 
						||
 | 
						||
		// Advanced settings
 | 
						||
 | 
						||
		// Input status controls
 | 
						||
		
 | 
						||
		// Input status text
 | 
						||
		CreateAdvancedControls(i);
 | 
						||
 | 
						||
		// Main-stick sizers
 | 
						||
		m_GBAdvancedMainStick[i] = new wxGridBagSizer(0, 0);
 | 
						||
		m_GBAdvancedMainStick[i]->Add(m_pInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
 | 
						||
		m_GBAdvancedMainStick[i]->Add(m_pOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | 
						||
		m_GBAdvancedMainStick[i]->Add(m_TStatusIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
 | 
						||
		m_GBAdvancedMainStick[i]->Add(m_TStatusOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | 
						||
		// Cstick sizers
 | 
						||
		m_GBAdvancedCStick[i] = new wxGridBagSizer(0, 0);
 | 
						||
		m_GBAdvancedCStick[i]->Add(m_pInStatusC[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
 | 
						||
		m_GBAdvancedCStick[i]->Add(m_pOutStatusC[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | 
						||
		m_GBAdvancedCStick[i]->Add(m_TStatusInC[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
 | 
						||
		m_GBAdvancedCStick[i]->Add(m_TStatusOutC[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | 
						||
		// Add sizers
 | 
						||
		m_gStatusIn[i]->Add(m_GBAdvancedMainStick[i], 0, wxLEFT, 5);
 | 
						||
		m_gStatusInC[i]->Add(m_GBAdvancedCStick[i], 0, wxLEFT, 5);
 | 
						||
 | 
						||
		// Populate input status settings
 | 
						||
 | 
						||
		// The drop down menu
 | 
						||
		m_gStatusInSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Main-stick settings"));
 | 
						||
		m_gStatusInSettingsRadiusH[i] = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
		m_gStatusInSettingsC[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("C-stick settings"));
 | 
						||
		m_gStatusInSettingsRadiusHC[i] = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
		wxArrayString asRadius;
 | 
						||
			asRadius.Add(wxT("100%"));
 | 
						||
			asRadius.Add(wxT("90%"));
 | 
						||
			asRadius.Add(wxT("80%"));
 | 
						||
			asRadius.Add(wxT("70%"));
 | 
						||
			asRadius.Add(wxT("60%"));
 | 
						||
			asRadius.Add(wxT("50%"));
 | 
						||
			asRadius.Add(wxT("40%"));
 | 
						||
		m_CoBRadius[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_RADIUS, asRadius[0], wxDefaultPosition, wxDefaultSize, asRadius, wxCB_READONLY);
 | 
						||
		m_CoBRadiusC[i] = new wxComboBox(m_Controller[i], IDCB_CSTICK_RADIUS, asRadius[0], wxDefaultPosition, wxDefaultSize, asRadius, wxCB_READONLY);
 | 
						||
 | 
						||
		// The checkbox
 | 
						||
		m_CBRadius[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_CB_RADIUS, wxT("Radius"));
 | 
						||
		m_CBRadiusC[i] = new wxCheckBox(m_Controller[i], IDCB_CSTICK_CB_RADIUS, wxT("Radius"));
 | 
						||
		wxString CBRadiusToolTip = wxT("This will reduce the stick radius.");
 | 
						||
		m_CBRadius[i]->SetToolTip(CBRadiusToolTip);
 | 
						||
		m_CBRadiusC[i]->SetToolTip(CBRadiusToolTip);
 | 
						||
 | 
						||
		// The drop down menu);
 | 
						||
		m_gStatusInSettingsH[i] = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
		m_gStatusInSettingsHC[i] = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
		wxArrayString asStatusInSet;
 | 
						||
			asStatusInSet.Add(wxT("100%"));
 | 
						||
			asStatusInSet.Add(wxT("95%"));
 | 
						||
			asStatusInSet.Add(wxT("90%"));
 | 
						||
			asStatusInSet.Add(wxT("85%"));
 | 
						||
			asStatusInSet.Add(wxT("80%"));
 | 
						||
			asStatusInSet.Add(wxT("75%"));
 | 
						||
		m_CoBDiagonal[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
 | 
						||
		m_CoBDiagonalC[i] = new wxComboBox(m_Controller[i], IDCB_CSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
 | 
						||
 | 
						||
		// The checkbox
 | 
						||
		m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Diagonal"));
 | 
						||
		m_CBS_to_CC[i] = new wxCheckBox(m_Controller[i], IDCB_CSTICK_S_TO_C, wxT("Diagonal"));
 | 
						||
		wxString CBS_to_CToolTip = 
 | 
						||
			wxT("This will convert a square stick radius to a circle stick radius similar to the octagonal area that the original GameCube pad produce.")
 | 
						||
			wxT(" To produce a smooth circle in the 'Out' window you have to manually set")
 | 
						||
			wxT(" your diagonal values from the 'In' window in the drop down menu.");
 | 
						||
		m_CBS_to_C[i]->SetToolTip(CBS_to_CToolTip);
 | 
						||
		m_CBS_to_CC[i]->SetToolTip(CBS_to_CToolTip);
 | 
						||
 | 
						||
		// Populate sizers
 | 
						||
		m_gStatusInSettings[i]->Add(m_gStatusInSettingsRadiusH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);
 | 
						||
		m_gStatusInSettings[i]->Add(m_gStatusInSettingsH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);	
 | 
						||
		// C-stick
 | 
						||
		m_gStatusInSettingsC[i]->Add(m_gStatusInSettingsRadiusHC[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);
 | 
						||
		m_gStatusInSettingsC[i]->Add(m_gStatusInSettingsHC[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);		
 | 
						||
 | 
						||
		m_gStatusInSettingsRadiusH[i]->Add(m_CBRadius[i], 0, wxLEFT | wxTOP, 3);
 | 
						||
		m_gStatusInSettingsRadiusH[i]->Add(m_CoBRadius[i], 0, wxLEFT, 3);
 | 
						||
		m_gStatusInSettingsH[i]->Add(m_CBS_to_C[i], 0, wxLEFT | wxTOP, 3);
 | 
						||
		m_gStatusInSettingsH[i]->Add(m_CoBDiagonal[i], 0, wxLEFT, 3);
 | 
						||
		// C-stick
 | 
						||
		m_gStatusInSettingsRadiusHC[i]->Add(m_CBRadiusC[i], 0, wxLEFT | wxTOP, 3);
 | 
						||
		m_gStatusInSettingsRadiusHC[i]->Add(m_CoBRadiusC[i], 0, wxLEFT, 3);
 | 
						||
		m_gStatusInSettingsHC[i]->Add(m_CBS_to_CC[i], 0, wxLEFT | wxTOP, 3);
 | 
						||
		m_gStatusInSettingsHC[i]->Add(m_CoBDiagonalC[i], 0, wxLEFT, 3);
 | 
						||
 | 
						||
		// The trigger values
 | 
						||
		m_gStatusTriggers[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Trigger values"));
 | 
						||
		m_TStatusTriggers[i] = new wxStaticText(m_Controller[i], IDT_TRIGGERS, wxT("Left:  Right:"));
 | 
						||
		m_gStatusTriggers[i]->Add(m_TStatusTriggers[i], 0, (wxALL), 4);
 | 
						||
 | 
						||
		m_gStatusAdvancedSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Advanced settings"));
 | 
						||
		m_CBCheckFocus[i] = new wxCheckBox(m_Controller[i], IDCB_CHECKFOCUS, wxT("Allow out of focus input"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | 
						||
		m_AdvancedMapFilter[i] = new wxCheckBox(m_Controller[i], IDCB_FILTER_SETTINGS , wxT("No trigger filter"));
 | 
						||
		m_gStatusAdvancedSettings[i]->Add(m_CBCheckFocus[i], 0, (wxALL), 4);
 | 
						||
		m_gStatusAdvancedSettings[i]->Add(m_AdvancedMapFilter[i], 0, (wxALL), 4);
 | 
						||
 | 
						||
		// Tool tips
 | 
						||
		m_CBCheckFocus[i]->SetToolTip(wxT(
 | 
						||
			"Allow gamepad input even when Dolphin is not in focus. Out of focus keyboard input is never allowed."));
 | 
						||
		m_AdvancedMapFilter[i]->SetToolTip(
 | 
						||
			wxT("This will allow you to map a digital axis to the main stick or the C-stick. If you don't have")
 | 
						||
			wxT(" any analog triggers that will be automatically set when the trigger filter is off.")
 | 
						||
			);
 | 
						||
		
 | 
						||
 | 
						||
		// Populate sizers
 | 
						||
 | 
						||
		// Populate main left sizer
 | 
						||
		m_sMainLeft[i] = new wxBoxSizer(wxVERTICAL);
 | 
						||
		m_sMainLeft[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
 | 
						||
		m_sMainLeft[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
 | 
						||
		m_sMainLeft[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
 | 
						||
 | 
						||
		// Populate main right sizer
 | 
						||
		m_sMainRight[i] = new wxBoxSizer(wxVERTICAL);
 | 
						||
		m_sMainRight[i]->Add(m_gStatusIn[i], 0, wxEXPAND | (wxLEFT), 2);
 | 
						||
		m_sMainRight[i]->Add(m_gStatusInSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);	
 | 
						||
		m_sMainRight[i]->Add(m_gStatusInC[i], 0, wxEXPAND | (wxLEFT), 2);
 | 
						||
		m_sMainRight[i]->Add(m_gStatusInSettingsC[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | 
						||
		m_sMainRight[i]->Add(m_gStatusTriggers[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | 
						||
		m_sMainRight[i]->Add(m_gStatusAdvancedSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | 
						||
#ifdef RERECORDING
 | 
						||
		m_sMainRight[i]->Add(m_SizeRecording[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | 
						||
#endif
 | 
						||
 | 
						||
		// Populate main sizer
 | 
						||
		m_sMain[i] = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
		m_sMain[i]->Add(m_sMainLeft[i], 0, wxEXPAND | (wxALL), 0);
 | 
						||
		m_sMain[i]->Add(m_sMainRight[i], 0, wxEXPAND | (wxRIGHT | wxTOP), 5);
 | 
						||
		m_Controller[i]->SetSizerAndFit(m_sMain[i]); // Set the main sizer
 | 
						||
 | 
						||
		// Show or hide it. We have to do this after we add it to its sizer
 | 
						||
		m_sMainRight[i]->Show(g_Config.bShowAdvanced);
 | 
						||
 | 
						||
		// Update GUI
 | 
						||
		UpdateGUI(i);
 | 
						||
	} // end of loop
 | 
						||
 | 
						||
	// Populate buttons sizer.
 | 
						||
	wxBoxSizer * m_sButtons = new wxBoxSizer(wxHORIZONTAL);
 | 
						||
	m_sButtons->Add(m_About, 0, (wxBOTTOM), 0);
 | 
						||
	m_sButtons->AddStretchSpacer(1);
 | 
						||
	m_sButtons->Add(m_OK, 0, wxALIGN_RIGHT | (wxBOTTOM), 0);
 | 
						||
	m_sButtons->Add(m_Cancel, 0, wxALIGN_RIGHT | (wxLEFT), 5);
 | 
						||
 | 
						||
 | 
						||
	// Populate master sizer.
 | 
						||
	m_MainSizer = new wxBoxSizer(wxVERTICAL);
 | 
						||
	m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
 | 
						||
	m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
 | 
						||
	SetSizerAndFit(m_MainSizer);
 | 
						||
 | 
						||
	// Debugging
 | 
						||
	#ifdef SHOW_PAD_STATUS
 | 
						||
		m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(135, 100), wxDefaultSize);
 | 
						||
	#endif
 | 
						||
 | 
						||
	// Set window size
 | 
						||
	Center();
 | 
						||
 | 
						||
	// All done
 | 
						||
	ControlsCreated = true;
 | 
						||
 | 
						||
	// Replace the harder to understand -1 with "" for the sake of user friendliness
 | 
						||
	ToBlank();
 | 
						||
}
 |