forked from dolphin-emu/dolphin
		
	Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
		
			
				
	
	
		
			373 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			373 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstddef>
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#include <cstdio>
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#include <cstring>
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#include <getopt.h>
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#include <string>
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#include <unistd.h>
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/MsgHandler.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/BootManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Host.h"
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#include "Core/State.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "UICommon/UICommon.h"
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#include "VideoCommon/VideoBackendBase.h"
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static bool rendererHasFocus = true;
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static bool rendererIsFullscreen = false;
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static bool running = true;
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class Platform
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{
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public:
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	virtual void Init() {}
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	virtual void SetTitle(const std::string &title) {}
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	virtual void MainLoop() { while(running) {} }
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	virtual void Shutdown() {}
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	virtual ~Platform() {}
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};
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static Platform* platform;
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void Host_NotifyMapLoaded() {}
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void Host_RefreshDSPDebuggerWindow() {}
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static Common::Event updateMainFrameEvent;
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void Host_Message(int Id)
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{
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	if (Id == WM_USER_STOP)
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		running = false;
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}
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static void* s_window_handle = nullptr;
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void* Host_GetRenderHandle()
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{
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	return s_window_handle;
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}
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void Host_UpdateTitle(const std::string& title)
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{
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	platform->SetTitle(title);
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}
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void Host_UpdateDisasmDialog(){}
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void Host_UpdateMainFrame()
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{
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	updateMainFrameEvent.Set();
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}
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void Host_RequestRenderWindowSize(int width, int height) {}
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void Host_RequestFullscreen(bool enable_fullscreen) {}
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void Host_SetStartupDebuggingParameters()
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{
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	SConfig& StartUp = SConfig::GetInstance();
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	StartUp.bEnableDebugging = false;
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	StartUp.bBootToPause = false;
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}
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bool Host_UIHasFocus()
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{
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	return false;
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}
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bool Host_RendererHasFocus()
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{
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	return rendererHasFocus;
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}
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bool Host_RendererIsFullscreen()
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{
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	return rendererIsFullscreen;
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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	if (Core::IsRunning() && SConfig::GetInstance().bWii)
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	{
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		bool was_unpaused = Core::PauseAndLock(true);
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		GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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		Host_UpdateMainFrame();
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		Core::PauseAndLock(false, was_unpaused);
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	}
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}
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void Host_SetWiiMoteConnectionState(int _State) {}
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void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
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#if HAVE_X11
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#include <X11/keysym.h>
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#include "DolphinWX/X11Utils.h"
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class PlatformX11 : public Platform
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{
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	Display *dpy;
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	Window win;
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	Cursor blankCursor = None;
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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	X11Utils::XRRConfiguration *XRRConfig;
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#endif
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	void Init() override
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	{
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		XInitThreads();
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		dpy = XOpenDisplay(nullptr);
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		if (!dpy)
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		{
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			PanicAlert("No X11 display found");
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			exit(1);
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		}
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		win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy),
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					  SConfig::GetInstance().iRenderWindowXPos,
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					  SConfig::GetInstance().iRenderWindowYPos,
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					  SConfig::GetInstance().iRenderWindowWidth,
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					  SConfig::GetInstance().iRenderWindowHeight,
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					  0, 0, BlackPixel(dpy, 0));
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		XSelectInput(dpy, win, KeyPressMask | FocusChangeMask);
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		Atom wmProtocols[1];
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		wmProtocols[0] = XInternAtom(dpy, "WM_DELETE_WINDOW", True);
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		XSetWMProtocols(dpy, win, wmProtocols, 1);
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		XMapRaised(dpy, win);
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		XFlush(dpy);
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		s_window_handle = (void*)win;
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		if (SConfig::GetInstance().bDisableScreenSaver)
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			X11Utils::InhibitScreensaver(dpy, win, true);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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		XRRConfig = new X11Utils::XRRConfiguration(dpy, win);
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#endif
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		if (SConfig::GetInstance().bHideCursor)
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		{
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			// make a blank cursor
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			Pixmap Blank;
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			XColor DummyColor;
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			char ZeroData[1] = { 0 };
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			Blank = XCreateBitmapFromData(dpy, win, ZeroData, 1, 1);
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			blankCursor = XCreatePixmapCursor(dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
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			XFreePixmap(dpy, Blank);
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			XDefineCursor(dpy, win, blankCursor);
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		}
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	}
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	void SetTitle(const std::string &string) override
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	{
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		XStoreName(dpy, win, string.c_str());
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	}
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	void MainLoop() override
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	{
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		bool fullscreen = SConfig::GetInstance().bFullscreen;
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		if (fullscreen)
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		{
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			rendererIsFullscreen = X11Utils::ToggleFullscreen(dpy, win);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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			XRRConfig->ToggleDisplayMode(True);
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#endif
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		}
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		// The actual loop
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		while (running)
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		{
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			XEvent event;
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			KeySym key;
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			for (int num_events = XPending(dpy); num_events > 0; num_events--)
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			{
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				XNextEvent(dpy, &event);
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				switch (event.type)
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				{
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				case KeyPress:
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					key = XLookupKeysym((XKeyEvent*)&event, 0);
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					if (key == XK_Escape)
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					{
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						if (Core::GetState() == Core::CORE_RUN)
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						{
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							if (SConfig::GetInstance().bHideCursor)
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								XUndefineCursor(dpy, win);
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							Core::SetState(Core::CORE_PAUSE);
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						}
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						else
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						{
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							if (SConfig::GetInstance().bHideCursor)
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								XDefineCursor(dpy, win, blankCursor);
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							Core::SetState(Core::CORE_RUN);
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						}
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					}
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					else if ((key == XK_Return) && (event.xkey.state & Mod1Mask))
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					{
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						fullscreen = !fullscreen;
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						X11Utils::ToggleFullscreen(dpy, win);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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						XRRConfig->ToggleDisplayMode(fullscreen);
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#endif
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					}
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					else if (key >= XK_F1 && key <= XK_F8)
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					{
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						int slot_number = key - XK_F1 + 1;
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						if (event.xkey.state & ShiftMask)
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							State::Save(slot_number);
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						else
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							State::Load(slot_number);
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					}
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					else if (key == XK_F9)
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						Core::SaveScreenShot();
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					else if (key == XK_F11)
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						State::LoadLastSaved();
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					else if (key == XK_F12)
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					{
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						if (event.xkey.state & ShiftMask)
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							State::UndoLoadState();
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						else
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							State::UndoSaveState();
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					}
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					break;
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				case FocusIn:
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					rendererHasFocus = true;
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					if (SConfig::GetInstance().bHideCursor &&
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					    Core::GetState() != Core::CORE_PAUSE)
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						XDefineCursor(dpy, win, blankCursor);
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					break;
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				case FocusOut:
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					rendererHasFocus = false;
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					if (SConfig::GetInstance().bHideCursor)
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						XUndefineCursor(dpy, win);
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					break;
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				case ClientMessage:
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					if ((unsigned long) event.xclient.data.l[0] == XInternAtom(dpy, "WM_DELETE_WINDOW", False))
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						running = false;
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					break;
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				}
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			}
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			if (!fullscreen)
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			{
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				Window winDummy;
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				unsigned int borderDummy, depthDummy;
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				XGetGeometry(dpy, win, &winDummy,
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					     &SConfig::GetInstance().iRenderWindowXPos,
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					     &SConfig::GetInstance().iRenderWindowYPos,
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					     (unsigned int *)&SConfig::GetInstance().iRenderWindowWidth,
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					     (unsigned int *)&SConfig::GetInstance().iRenderWindowHeight,
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					     &borderDummy, &depthDummy);
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				rendererIsFullscreen = false;
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			}
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			usleep(100000);
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		}
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	}
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	void Shutdown() override
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	{
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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		delete XRRConfig;
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#endif
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		if (SConfig::GetInstance().bHideCursor)
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			XFreeCursor(dpy, blankCursor);
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		XCloseDisplay(dpy);
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	}
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};
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#endif
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static Platform* GetPlatform()
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{
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#if defined(USE_EGL) && defined(USE_HEADLESS)
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	return new Platform();
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#elif HAVE_X11
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	return new PlatformX11();
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#endif
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	return nullptr;
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}
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int main(int argc, char* argv[])
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{
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	int ch, help = 0;
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	struct option longopts[] = {
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		{ "exec",    no_argument, nullptr, 'e' },
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		{ "help",    no_argument, nullptr, 'h' },
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		{ "version", no_argument, nullptr, 'v' },
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		{ nullptr,      0,           nullptr,  0  }
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	};
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	while ((ch = getopt_long(argc, argv, "eh?v", longopts, 0)) != -1)
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	{
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		switch (ch)
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		{
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		case 'e':
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			break;
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		case 'h':
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		case '?':
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			help = 1;
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			break;
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		case 'v':
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			fprintf(stderr, "%s\n", scm_rev_str.c_str());
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			return 1;
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		}
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	}
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	if (help == 1 || argc == optind)
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	{
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		fprintf(stderr, "%s\n\n", scm_rev_str.c_str());
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		fprintf(stderr, "A multi-platform GameCube/Wii emulator\n\n");
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		fprintf(stderr, "Usage: %s [-e <file>] [-h] [-v]\n", argv[0]);
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		fprintf(stderr, "  -e, --exec     Load the specified file\n");
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		fprintf(stderr, "  -h, --help     Show this help message\n");
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		fprintf(stderr, "  -v, --version  Print version and exit\n");
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		return 1;
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	}
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	platform = GetPlatform();
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	if (!platform)
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	{
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		fprintf(stderr, "No platform found\n");
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		return 1;
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	}
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	UICommon::SetUserDirectory(""); // Auto-detect user folder
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	UICommon::Init();
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	platform->Init();
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	if (!BootManager::BootCore(argv[optind]))
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	{
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		fprintf(stderr, "Could not boot %s\n", argv[optind]);
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		return 1;
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	}
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	while (!Core::IsRunning())
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		updateMainFrameEvent.Wait();
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	platform->MainLoop();
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	Core::Stop();
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	while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
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		updateMainFrameEvent.Wait();
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	Core::Shutdown();
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	platform->Shutdown();
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	UICommon::Shutdown();
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	delete platform;
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	return 0;
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}
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