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2f2a76b28a0f612c2b2550d25cdae775de0614f5
dolphin
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Source
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Core
History
Jordan Woyak
2f2a76b28a
Attempt to fix real wiimote delay issues experienced by some. (Issue 3428)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6324
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-31 19:22:31 +00:00
..
AudioCommon
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
Common
More robust way of building on 10.6 for a 10.5+ target.
2010-10-24 20:07:12 +00:00
Core
Attempt to fix real wiimote delay issues experienced by some. (Issue 3428)
2010-10-31 19:22:31 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
display fprs in the registerview as hex, and allow editing of the values
2010-10-19 13:35:25 +00:00
DiscIO
Added support for PAL-R (Russia) ISO detection. Fixes issue 2575.
2010-10-03 06:10:14 +00:00
DolphinWX
Remove vestiges of standalone memcard manager build.
2010-10-30 10:54:41 +00:00
DSPCore
Core/DSPCore: Jit: only end emitting the current block when hitting an
2010-10-14 13:17:38 +00:00
InputCommon
Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)
2010-10-19 23:11:22 +00:00
InputUICommon
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
VideoCommon
VideoCommon: Properly upscale the mantissa of some fog params.
2010-10-29 21:37:20 +00:00