forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			420 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			420 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//__________________________________________________________________________________________________
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// F|RES 2003-2005
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//
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#include "Globals.h"
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#include "VertexLoader.h"
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#include "VertexLoader_Normal.h"
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#define LOG_NORM8() PRIM_LOG("norm: %f %f %f, ", ((s8*)VertexManager::s_pCurBufferPointer)[-3]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-2]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-1]/127.0f);
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#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
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#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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BYTE				VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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TPipelineFunction	VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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bool VertexLoader_Normal::index3;
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// __________________________________________________________________________________________________
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// Init
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//
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void VertexLoader_Normal::Init(void)
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{
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    // size table
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    m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT]		= 3;
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    m_sizeTable[NRM_DIRECT][FORMAT_BYTE]  [NRM_NBT]		= 3;
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    m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT]		= 6;
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    m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT]		= 6;
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    m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT]		= 12;
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    m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3]	= 9;	
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    m_sizeTable[NRM_DIRECT][FORMAT_BYTE]  [NRM_NBT3]	= 9;
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    m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3]	= 18;
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    m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3]	= 18;
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    m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3]	= 36;
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    m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT]		= 1;
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    m_sizeTable[NRM_INDEX8][FORMAT_BYTE]  [NRM_NBT]		= 1;
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    m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT]		= 1;
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    m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT]		= 1;
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    m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT]		= 1;
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    m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3]	= 3;	
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    m_sizeTable[NRM_INDEX8][FORMAT_BYTE]  [NRM_NBT3]	= 3;
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    m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3]	= 3;
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    m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3]	= 3;
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    m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3]	= 3;
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    m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT]	= 2;
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    m_sizeTable[NRM_INDEX16][FORMAT_BYTE]  [NRM_NBT]	= 2;
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    m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT]	= 2;
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    m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT]	= 2;
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    m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT]	= 2;
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    m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3]	= 6;	
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    m_sizeTable[NRM_INDEX16][FORMAT_BYTE]  [NRM_NBT3]	= 6;
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    m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3]	= 6;
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    m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3]	= 6;
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    m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3]	= 6;
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    // function table
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    m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT]		= Normal_DirectByte; //HACK
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    m_funcTable[NRM_DIRECT][FORMAT_BYTE]  [NRM_NBT]		= Normal_DirectByte;
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    m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT]		= Normal_DirectShort; //HACK
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    m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT]		= Normal_DirectShort;
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    m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT]		= Normal_DirectFloat;
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    m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3]	= Normal_DirectByte3;	 //HACK
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    m_funcTable[NRM_DIRECT][FORMAT_BYTE]  [NRM_NBT3]	= Normal_DirectByte3;
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    m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3]	= Normal_DirectShort3; //HACK
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    m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3]	= Normal_DirectShort3;
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    m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3]	= Normal_DirectFloat3;
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    m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT]		= Normal_Index8_Byte; //HACK
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    m_funcTable[NRM_INDEX8][FORMAT_BYTE]  [NRM_NBT]		= Normal_Index8_Byte;
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    m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT]		= Normal_Index8_Short; //HACK
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    m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT]		= Normal_Index8_Short;
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    m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT]		= Normal_Index8_Float;
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    m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3]	= Normal_Index8_Byte3;	 //HACK
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    m_funcTable[NRM_INDEX8][FORMAT_BYTE]  [NRM_NBT3]	= Normal_Index8_Byte3;
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    m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3]	= Normal_Index8_Short3; //HACK
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    m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3]	= Normal_Index8_Short3;
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    m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3]	= Normal_Index8_Float3;
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    m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT]	= Normal_Index16_Byte; //HACK
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    m_funcTable[NRM_INDEX16][FORMAT_BYTE]  [NRM_NBT]	= Normal_Index16_Byte;
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    m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT]	= Normal_Index16_Short; //HACK
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    m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT]	= Normal_Index16_Short;
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    m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT]	= Normal_Index16_Float;
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    m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3]	= Normal_Index16_Byte3;	//HACK
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    m_funcTable[NRM_INDEX16][FORMAT_BYTE]  [NRM_NBT3]	= Normal_Index16_Byte3;
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    m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3]	= Normal_Index16_Short3; //HACK
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    m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3]	= Normal_Index16_Short3;
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    m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3]	= Normal_Index16_Float3;
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}
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unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements)
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{
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    return m_sizeTable[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements)
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{
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    TPipelineFunction pFunc = m_funcTable[_type][_format][_elements];
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    return pFunc;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Direct ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte(void* _p)
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{
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    *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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    *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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    *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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    LOG_NORM8();
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//    ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)ReadBuffer8()+0.5f) / 127.5f;
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort(void* _p)
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{
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    ((u16*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer16();
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    ((u16*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer16();
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    ((u16*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer16();
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    VertexManager::s_pCurBufferPointer += 6;
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    LOG_NORM16()
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//    ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
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//    ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
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//    ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat(void* _p)
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{
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    ((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F();
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    ((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F();
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    ((float*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer32F();
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    VertexManager::s_pCurBufferPointer += 12;
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    LOG_NORMF()
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte3(void* _p)
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{
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    for (int i=0; i<3; i++)
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    {
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        *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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        *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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        *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
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        LOG_NORM8();
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    }
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort3(void* _p)
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{
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    for (int i=0; i<3; i++)
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    {
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        ((u16*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer16();
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        ((u16*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer16();
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        ((u16*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer16();
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        VertexManager::s_pCurBufferPointer += 6;
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        LOG_NORM16();
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    }
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3(void* _p)
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{
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    for (int i=0; i<3; i++)
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    {
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        ((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F();
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        ((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F();
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        ((float*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer32F();
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        VertexManager::s_pCurBufferPointer += 12;
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        LOG_NORMF();
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    }
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Index8 ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte(void* _p)
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{
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    u8 Index = ReadBuffer8();
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    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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//    ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
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//    ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
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//    ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed char)Memory_Read_U8(iAddress+2)+0.5f) / 127.5f;
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//    VertexManager::s_pCurBufferPointer += 12;
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    LOG_NORM8();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short(void* _p)
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{
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    u8 Index = ReadBuffer8();
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    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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    ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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    ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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    ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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    VertexManager::s_pCurBufferPointer += 6;
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    LOG_NORM16();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(void* _p)
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{
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    u8 Index = ReadBuffer8();
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    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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    ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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    ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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    ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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    VertexManager::s_pCurBufferPointer += 12;
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    LOG_NORMF();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(void* _p)
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{
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    if (index3) {
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        for (int i=0; i<3; i++) {
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            u8 Index = ReadBuffer8();
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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            LOG_NORM8();
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        }
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    }
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    else {
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        u8 Index = ReadBuffer8();
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        for (int i=0; i<3; i++) {
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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            LOG_NORM8();
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        }
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    }
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(void* _p)
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{
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    if (index3) {
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        for (int i=0; i<3; i++) {
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            u8 Index = ReadBuffer8();
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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            ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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            ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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            ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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            VertexManager::s_pCurBufferPointer += 6;
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            LOG_NORM16();
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        }
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    }
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    else {
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        u8 Index = ReadBuffer8();
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        for (int i=0; i<3; i++) {
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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            ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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            ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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            ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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            VertexManager::s_pCurBufferPointer += 6;
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            LOG_NORM16();
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        }
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    }
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(void* _p)
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{
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    if (index3) {
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        for (int i=0; i<3; i++) {
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            u8 Index = ReadBuffer8();
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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            ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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            ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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            ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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            VertexManager::s_pCurBufferPointer += 12;
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            LOG_NORMF();
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        }
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    }
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    else {
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        u8 Index = ReadBuffer8();
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        for (int i=0; i<3; i++) {
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            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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            ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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            ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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            ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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            VertexManager::s_pCurBufferPointer += 12;
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            LOG_NORMF();
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        }
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    }
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Index16 ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte(void* _p)
 | 
						|
{
 | 
						|
    u16 Index = ReadBuffer16();
 | 
						|
    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
 | 
						|
    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
 | 
						|
    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
 | 
						|
    *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
 | 
						|
    LOG_NORM8();
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short(void* _p)
 | 
						|
{
 | 
						|
    u16 Index = ReadBuffer16();
 | 
						|
    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
 | 
						|
    ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
 | 
						|
    ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
 | 
						|
    ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
 | 
						|
    VertexManager::s_pCurBufferPointer += 6;
 | 
						|
    LOG_NORM16();
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(void* _p)
 | 
						|
{
 | 
						|
    u16 Index = ReadBuffer16();
 | 
						|
    u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
 | 
						|
    ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
 | 
						|
    ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
 | 
						|
    ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
 | 
						|
    VertexManager::s_pCurBufferPointer += 12;
 | 
						|
    LOG_NORMF();
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(void* _p)
 | 
						|
{
 | 
						|
    if (index3) {
 | 
						|
        for (int i=0; i<3; i++) {
 | 
						|
            u16 Index = ReadBuffer16();
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
 | 
						|
            LOG_NORM8();
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else {
 | 
						|
        u16 Index = ReadBuffer16();
 | 
						|
        for (int i=0; i<3; i++) {
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
 | 
						|
            *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
 | 
						|
            LOG_NORM8();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(void* _p)
 | 
						|
{
 | 
						|
    if (index3)
 | 
						|
    {
 | 
						|
        for (int i=0; i<3; i++)
 | 
						|
        {
 | 
						|
            u16 Index = ReadBuffer16();
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
 | 
						|
            VertexManager::s_pCurBufferPointer += 6;
 | 
						|
            LOG_NORM16();
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        u16 Index = ReadBuffer16();
 | 
						|
        for (int i=0; i<3; i++)
 | 
						|
        {
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
 | 
						|
            ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
 | 
						|
            VertexManager::s_pCurBufferPointer += 6;
 | 
						|
            LOG_NORM16();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(void* _p)
 | 
						|
{
 | 
						|
    if (index3)
 | 
						|
    {
 | 
						|
        for (int i=0; i<3; i++)
 | 
						|
        {
 | 
						|
            u16 Index = ReadBuffer16();
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
 | 
						|
            VertexManager::s_pCurBufferPointer += 12;
 | 
						|
            LOG_NORMF();
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        u16 Index = ReadBuffer16();
 | 
						|
        for (int i=0; i<3; i++)
 | 
						|
        {
 | 
						|
            u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
 | 
						|
            ((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
 | 
						|
            VertexManager::s_pCurBufferPointer += 12;
 | 
						|
            LOG_NORMF();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 |