forked from dolphin-emu/dolphin
		
	Adds headers where necessary to eliminate indirect includes. Also adds headers to ensure certain standard constructs always resolve correctly
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <deque>
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#include <memory>
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#include <utility>
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#include "VideoBackends/Vulkan/Constants.h"
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namespace Vulkan
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{
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class StreamBuffer
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{
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public:
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  StreamBuffer(VkBufferUsageFlags usage, size_t max_size);
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  ~StreamBuffer();
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  VkBuffer GetBuffer() const { return m_buffer; }
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  VkDeviceMemory GetDeviceMemory() const { return m_memory; }
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  u8* GetHostPointer() const { return m_host_pointer; }
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  u8* GetCurrentHostPointer() const { return m_host_pointer + m_current_offset; }
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  size_t GetCurrentSize() const { return m_current_size; }
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  size_t GetCurrentOffset() const { return m_current_offset; }
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  bool ReserveMemory(size_t num_bytes, size_t alignment, bool allow_reuse = true,
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                     bool allow_growth = true, bool reallocate_if_full = false);
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  void CommitMemory(size_t final_num_bytes);
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  static std::unique_ptr<StreamBuffer> Create(VkBufferUsageFlags usage, size_t initial_size,
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                                              size_t max_size);
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private:
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  bool ResizeBuffer(size_t size);
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  void OnCommandBufferQueued(VkCommandBuffer command_buffer, VkFence fence);
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  void OnCommandBufferExecuted(VkFence fence);
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  // Waits for as many fences as needed to allocate num_bytes bytes from the buffer.
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  bool WaitForClearSpace(size_t num_bytes);
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  VkBufferUsageFlags m_usage;
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  size_t m_current_size = 0;
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  size_t m_maximum_size;
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  size_t m_current_offset = 0;
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  size_t m_current_gpu_position = 0;
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  size_t m_last_allocation_size = 0;
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  VkBuffer m_buffer = VK_NULL_HANDLE;
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  VkDeviceMemory m_memory = VK_NULL_HANDLE;
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  u8* m_host_pointer = nullptr;
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  // List of fences and the corresponding positions in the buffer
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  std::deque<std::pair<VkFence, size_t>> m_tracked_fences;
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  bool m_coherent_mapping = false;
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};
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}  // namespace Vulkan
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