forked from dolphin-emu/dolphin
		
	libusb on Windows is limited to only a single context. Trying to open more than one can cause device enumerations to fail randomly. libusb is thread-safe and we don't use the manual polling support (with `poll()`) so this should be safe.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <libusb.h>
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#include <memory>
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#include <mutex>
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#include "Common/LibusbContext.h"
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#include "Common/MsgHandler.h"
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namespace LibusbContext
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{
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static std::shared_ptr<libusb_context> s_libusb_context;
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static std::once_flag s_context_initialized;
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static libusb_context* Create()
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{
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  libusb_context* context;
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  const int ret = libusb_init(&context);
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  if (ret < LIBUSB_SUCCESS)
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  {
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    bool is_windows = false;
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#ifdef _WIN32
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    is_windows = true;
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#endif
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    if (is_windows && ret == LIBUSB_ERROR_NOT_FOUND)
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      PanicAlertT("Failed to initialize libusb because usbdk is not installed.");
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    else
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      PanicAlertT("Failed to initialize libusb: %s", libusb_error_name(ret));
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    return nullptr;
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  }
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  return context;
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}
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std::shared_ptr<libusb_context> Get()
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{
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  std::call_once(s_context_initialized, []() {
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    s_libusb_context.reset(Create(), [](auto* context) {
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      if (context != nullptr)
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        libusb_exit(context);
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    });
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  });
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  return s_libusb_context;
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}
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}
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