forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			34 lines
		
	
	
		
			642 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			642 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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class SetupUnit
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{
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  u8 m_PrimType;
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  int m_VertexCounter;
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  OutputVertexData m_Vertices[3];
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  OutputVertexData* m_VertPointer[3];
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  OutputVertexData* m_VertWritePointer;
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  void SetupQuad();
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  void SetupTriangle();
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  void SetupTriStrip();
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  void SetupTriFan();
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  void SetupLine();
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  void SetupLineStrip();
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  void SetupPoint();
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public:
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  void Init(u8 primitiveType);
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  OutputVertexData* GetVertex();
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  void SetupVertex();
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};
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