forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			270 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoCommon/VertexLoader_Position.h"
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#include <limits>
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#include <type_traits>
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#include "Common/CommonTypes.h"
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#include "Common/Swap.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VertexLoaderUtils.h"
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#include "VideoCommon/VideoCommon.h"
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template <typename T>
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float PosScale(T val, float scale)
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{
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  return val * scale;
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}
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template <>
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float PosScale(float val, float scale)
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{
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  return val;
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}
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template <typename T, int N>
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void Pos_ReadDirect(VertexLoader* loader)
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{
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  static_assert(N <= 3, "N > 3 is not sane!");
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  auto const scale = loader->m_posScale;
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  DataReader dst(g_vertex_manager_write_ptr, nullptr);
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  DataReader src(g_video_buffer_read_ptr, nullptr);
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  for (int i = 0; i < N; ++i)
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  {
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    float value = PosScale(src.Read<T>(), scale);
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    if (loader->m_counter < 3)
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      VertexLoaderManager::position_cache[loader->m_counter][i] = value;
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    dst.Write(value);
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  }
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  g_vertex_manager_write_ptr = dst.GetPointer();
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  g_video_buffer_read_ptr = src.GetPointer();
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  LOG_VTX();
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}
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template <typename I, typename T, int N>
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void Pos_ReadIndex(VertexLoader* loader)
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{
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  static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
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  static_assert(N <= 3, "N > 3 is not sane!");
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  auto const index = DataRead<I>();
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  loader->m_vertexSkip = index == std::numeric_limits<I>::max();
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  auto const data =
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      reinterpret_cast<const T*>(VertexLoaderManager::cached_arraybases[ARRAY_POSITION] +
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                                 (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
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  auto const scale = loader->m_posScale;
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  DataReader dst(g_vertex_manager_write_ptr, nullptr);
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  for (int i = 0; i < N; ++i)
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  {
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    float value = PosScale(Common::FromBigEndian(data[i]), scale);
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    if (loader->m_counter < 3)
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      VertexLoaderManager::position_cache[loader->m_counter][i] = value;
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    dst.Write(value);
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  }
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  g_vertex_manager_write_ptr = dst.GetPointer();
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  LOG_VTX();
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}
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static TPipelineFunction tableReadPosition[4][8][2] = {
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    {
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        {
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            nullptr,
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            nullptr,
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        },
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        {
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            nullptr,
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            nullptr,
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        },
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        {
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            nullptr,
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            nullptr,
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        },
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        {
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            nullptr,
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            nullptr,
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        },
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        {
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            nullptr,
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            nullptr,
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        },
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    },
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    {
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        {
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            Pos_ReadDirect<u8, 2>,
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            Pos_ReadDirect<u8, 3>,
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        },
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        {
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            Pos_ReadDirect<s8, 2>,
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            Pos_ReadDirect<s8, 3>,
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        },
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        {
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            Pos_ReadDirect<u16, 2>,
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            Pos_ReadDirect<u16, 3>,
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        },
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        {
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            Pos_ReadDirect<s16, 2>,
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            Pos_ReadDirect<s16, 3>,
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        },
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        {
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            Pos_ReadDirect<float, 2>,
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            Pos_ReadDirect<float, 3>,
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        },
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    },
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    {
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        {
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            Pos_ReadIndex<u8, u8, 2>,
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            Pos_ReadIndex<u8, u8, 3>,
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        },
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        {
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            Pos_ReadIndex<u8, s8, 2>,
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            Pos_ReadIndex<u8, s8, 3>,
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        },
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        {
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            Pos_ReadIndex<u8, u16, 2>,
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            Pos_ReadIndex<u8, u16, 3>,
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        },
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        {
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            Pos_ReadIndex<u8, s16, 2>,
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            Pos_ReadIndex<u8, s16, 3>,
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        },
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        {
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            Pos_ReadIndex<u8, float, 2>,
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            Pos_ReadIndex<u8, float, 3>,
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        },
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    },
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    {
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        {
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            Pos_ReadIndex<u16, u8, 2>,
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            Pos_ReadIndex<u16, u8, 3>,
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        },
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        {
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            Pos_ReadIndex<u16, s8, 2>,
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            Pos_ReadIndex<u16, s8, 3>,
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        },
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        {
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            Pos_ReadIndex<u16, u16, 2>,
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            Pos_ReadIndex<u16, u16, 3>,
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        },
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        {
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            Pos_ReadIndex<u16, s16, 2>,
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            Pos_ReadIndex<u16, s16, 3>,
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        },
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        {
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            Pos_ReadIndex<u16, float, 2>,
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            Pos_ReadIndex<u16, float, 3>,
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        },
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    },
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};
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static int tableReadPositionVertexSize[4][8][2] = {
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    {
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        {
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            0,
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            0,
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        },
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        {
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            0,
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            0,
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        },
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        {
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            0,
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            0,
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        },
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        {
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            0,
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            0,
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        },
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        {
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            0,
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            0,
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        },
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    },
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    {
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        {
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            2,
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            3,
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        },
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        {
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            2,
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            3,
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        },
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        {
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            4,
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            6,
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        },
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        {
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            4,
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            6,
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        },
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        {
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            8,
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            12,
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        },
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    },
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    {
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        {
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            1,
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            1,
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        },
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        {
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            1,
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            1,
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        },
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        {
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            1,
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            1,
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        },
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        {
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            1,
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            1,
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        },
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        {
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            1,
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            1,
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        },
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    },
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    {
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        {
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            2,
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            2,
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        },
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        {
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            2,
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            2,
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        },
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        {
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            2,
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            2,
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        },
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        {
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            2,
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            2,
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        },
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        {
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            2,
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            2,
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        },
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    },
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};
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unsigned int VertexLoader_Position::GetSize(u64 _type, unsigned int _format, unsigned int _elements)
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{
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  return tableReadPositionVertexSize[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_Position::GetFunction(u64 _type, unsigned int _format,
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                                                     unsigned int _elements)
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{
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  return tableReadPosition[_type][_format][_elements];
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}
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