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dolphin
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33a9e4c6749f96ea8831b8054b6e2971499b3986
dolphin
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Core
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InputCommon
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History
ayuanx
4692f1084f
Re-added Semi-Pressure
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4990
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-02 02:39:21 +00:00
..
Configuration.cpp
Fies Issue 1584
2010-01-29 07:44:21 +00:00
DirectInputBase.cpp
* Hides cursor on D3D Fullscreen mode. Fixes Issue 1411
2009-12-30 16:20:41 +00:00
DirectInputBase.h
Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)
2009-12-28 19:13:06 +00:00
Event.hpp
eol-style native update, small warning fix in EXI_Channel.h
2009-03-07 08:35:01 +00:00
EventHandler.cpp
Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet.
2009-11-11 11:07:04 +00:00
EventHandler.h
Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this...
2009-07-15 20:15:34 +00:00
InputCommon.cpp
is properties the right way?
2009-01-06 08:30:31 +00:00
InputCommon.h
Fixes Issue 2164
2010-01-29 04:42:19 +00:00
SConscript
Fixes Issue 2164
2010-01-29 04:42:19 +00:00
SDL_Util.cpp
Re-added Semi-Pressure
2010-02-02 02:39:21 +00:00
SDL_Util.h
Fixes Issue 2164
2010-01-29 04:42:19 +00:00
X11InputBase.cpp
Make arrow and home keys work in wiimote emulator.
2010-01-27 02:39:59 +00:00
X11InputBase.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
XInput_Util.cpp
Fixes Issue 2164
2010-01-29 04:42:19 +00:00
XInput_Util.h
Fixes Issue 2164
2010-01-29 04:42:19 +00:00