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dolphin
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3454ade05e5da8ff3b182e35ca9ff4fecd441ca8
dolphin
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Nolan Check
c83e5ee35b
DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charging effects.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7346
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 03:51:31 +00:00
..
Plugin_VideoDX9
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
Plugin_VideoDX11
DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charging effects.
2011-03-15 03:51:31 +00:00
Plugin_VideoOGL
Probably should use the IOFile built in mechanism to check if the file is open.
2011-03-11 18:13:08 +00:00
Plugin_VideoSoftware
Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin.
2011-03-12 00:01:33 +00:00
CMakeLists.txt
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00