forked from dolphin-emu/dolphin
		
	consistent with the other build systems. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7282 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			30 lines
		
	
	
		
			679 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			679 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# -*- python -*-
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Import('env')
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import sys
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files = [
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	'Src/AudioCommon.cpp',
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	'Src/AudioCommonConfig.cpp',
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	'Src/Mixer.cpp',
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	'Src/NullSoundStream.cpp',
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	'Src/WaveFile.cpp',
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	]
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if sys.platform == 'darwin':
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	files += ['Src/CoreAudioSoundStream.cpp']
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elif sys.platform == 'win32':
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	files += ['Src/DSoundStream.cpp']
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	files += ['Src/XAudio2Stream.cpp']
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else:
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	if env['HAVE_ALSA']:
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		files += ['Src/AlsaSoundStream.cpp']
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	if env['HAVE_AO']:
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		files += ['Src/AOSoundStream.cpp']
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	if env['HAVE_OPENAL']:
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		files += ['Src/OpenALStream.cpp', 'Src/aldlist.cpp']
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	if env['HAVE_PULSEAUDIO']:
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		files += ['Src/PulseAudioStream.cpp']
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env['LIBS'] += env.StaticLibrary('audiocommon', files)
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