forked from dolphin-emu/dolphin
		
	Deduplicates code, and gets rid of some problems the old code had (such as: bad performance when calling native functions, only one disc showing up for multi-disc games, Wii banners being low-res, unnecessarily much effort being needed for adding more metadata).
		
			
				
	
	
		
			13 lines
		
	
	
		
			282 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			13 lines
		
	
	
		
			282 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <string>
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| 
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| #include <jni.h>
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| 
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| std::string GetJString(JNIEnv* env, jstring jstr);
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| jstring ToJString(JNIEnv* env, const std::string& str);
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