forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5445 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			140 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef _FILEUTIL_H_
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| #define _FILEUTIL_H_
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| 
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| #include <string>
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| #include <vector>
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| #include <string.h>
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| 
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| #include "Common.h"
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| 
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| // User directory indices for GetUserPath
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| enum {
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| 	D_USER_IDX,
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| 	D_GCUSER_IDX,
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| 	D_WIIUSER_IDX,
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| 	D_WIIROOT_IDX,
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| 	D_CONFIG_IDX,
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| 	D_GAMECONFIG_IDX,
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| 	D_MAPS_IDX,
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| 	D_CACHE_IDX,
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| 	D_SHADERCACHE_IDX,
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| 	D_SHADERS_IDX,
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| 	D_STATESAVES_IDX,
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| 	D_SCREENSHOTS_IDX,
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| 	D_HIRESTEXTURES_IDX,
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| 	D_DUMP_IDX,
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| 	D_DUMPFRAMES_IDX,
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| 	D_DUMPTEXTURES_IDX,
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| 	D_DUMPDSP_IDX,
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| 	D_LOGS_IDX,
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| 	D_MAILLOGS_IDX,
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| 	D_WIISYSCONF_IDX,
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| 	D_WIIMENU_IDX,
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| 	F_DOLPHINCONFIG_IDX,
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| 	F_DEBUGGERCONFIG_IDX,
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| 	F_LOGGERCONFIG_IDX,
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| 	F_MAINLOG_IDX,
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| 	F_WIISYSCONF_IDX,
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| 	F_RAMDUMP_IDX,
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| 	F_ARAMDUMP_IDX,
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| 	F_GCSRAM_IDX,
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| };
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| 
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| namespace File
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| {
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| 
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| // FileSystem tree node/ 
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| struct FSTEntry
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| {
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| 	bool isDirectory;
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| 	u64 size;						// file length or number of entries from children
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| 	std::string physicalName;		// name on disk
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| 	std::string virtualName;		// name in FST names table
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| 	std::vector<FSTEntry> children;
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| };
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| 
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| // Returns true if file filename exists
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| bool Exists(const char *filename);
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| 
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| // Returns true if filename is a directory
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| bool IsDirectory(const char *filename);
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| 
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| // Returns the size of filename (64bit)
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| u64 GetSize(const char *filename);
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| 
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| // Returns true if successful, or path already exists.
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| bool CreateDir(const char *filename);
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| 
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| // Creates the full path of fullPath returns true on success
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| bool CreateFullPath(const char *fullPath);
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| 
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| // Deletes a given filename, return true on success
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| // Doesn't supports deleting a directory
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| bool Delete(const char *filename);
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| 
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| // Deletes a directory filename, returns true on success
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| bool DeleteDir(const char *filename);
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| 
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| // renames file srcFilename to destFilename, returns true on success 
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| bool Rename(const char *srcFilename, const char *destFilename);
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| 
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| // copies file srcFilename to destFilename, returns true on success 
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| bool Copy(const char *srcFilename, const char *destFilename);
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| 
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| // creates an empty file filename, returns true on success 
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| bool CreateEmptyFile(const char *filename);
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| 
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| // Scans the directory tree gets, starting from _Directory and adds the
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| // results into parentEntry. Returns the number of files+directories found
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| u32 ScanDirectoryTree(const char *directory, FSTEntry& parentEntry);
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| 
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| // deletes the given directory and anything under it. Returns true on success.
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| bool DeleteDirRecursively(const char *directory);
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| 
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| // Returns the current directory
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| std::string GetCurrentDir();
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| 
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| // Create directory and copy contents (does not overwrite existing files)
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| void CopyDir(const char *source_path, const char *dest_path);
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| 
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| // Set the current directory to given directory
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| bool SetCurrentDir(const char *directory);
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| 
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| // Returns a pointer to a string with a Dolphin data dir in the user's home
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| // directory. To be used in "multi-user" mode (that is, installed).
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| const char *GetUserPath(int DirIDX);
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| 
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| // Returns the path to where the plugins are
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| std::string GetPluginsDirectory();
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| 
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| // Returns the path to where the sys file are
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| std::string GetSysDirectory();
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| 
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| #ifdef __APPLE__
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| std::string GetBundleDirectory();
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| #endif
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| 
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| bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
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| bool ReadFileToString(bool text_file, const char *filename, std::string &str);
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| 
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| }  // namespace
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| 
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| #endif
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