forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			110 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2012 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/GLInterface/AGL.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoConfig.h"
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void cInterfaceAGL::Swap()
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{
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	[cocoaCtx flushBuffer];
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void *window_handle)
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{
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	cocoaWin = reinterpret_cast<NSView*>(window_handle);
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	NSSize size = [cocoaWin frame].size;
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	// Enable high-resolution display support.
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	[cocoaWin setWantsBestResolutionOpenGLSurface:YES];
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	NSWindow *window = [cocoaWin window];
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	float scale = [window backingScaleFactor];
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	size.width *= scale;
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	size.height *= scale;
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	// Control window size and picture scaling
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	s_backbuffer_width = size.width;
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	s_backbuffer_height = size.height;
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	NSOpenGLPixelFormatAttribute attr[] = { NSOpenGLPFADoubleBuffer, NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, NSOpenGLPFAAccelerated, 0 };
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	NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
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		initWithAttributes: attr];
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	if (fmt == nil)
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	{
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		ERROR_LOG(VIDEO, "failed to create pixel format");
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		return false;
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	}
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	cocoaCtx = [[NSOpenGLContext alloc] initWithFormat: fmt shareContext: nil];
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	[fmt release];
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	if (cocoaCtx == nil)
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	{
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		ERROR_LOG(VIDEO, "failed to create context");
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		return false;
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	}
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	if (cocoaWin == nil)
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	{
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		ERROR_LOG(VIDEO, "failed to create window");
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		return false;
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	}
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	[window makeFirstResponder:cocoaWin];
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	[cocoaCtx setView: cocoaWin];
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	[window makeKeyAndOrderFront: nil];
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	return true;
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}
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bool cInterfaceAGL::MakeCurrent()
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{
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	[cocoaCtx makeCurrentContext];
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	return true;
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}
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bool cInterfaceAGL::ClearCurrent()
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{
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	[NSOpenGLContext clearCurrentContext];
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	return true;
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}
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// Close backend
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void cInterfaceAGL::Shutdown()
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{
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	[cocoaCtx clearDrawable];
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	[cocoaCtx release];
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	cocoaCtx = nil;
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}
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void cInterfaceAGL::Update()
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{
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	NSWindow *window = [cocoaWin window];
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	NSSize size = [cocoaWin frame].size;
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	float scale = [window backingScaleFactor];
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	size.width *= scale;
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	size.height *= scale;
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	if (s_backbuffer_width == size.width &&
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	    s_backbuffer_height == size.height)
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		return;
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	s_backbuffer_width = size.width;
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	s_backbuffer_height = size.height;
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	[cocoaCtx update];
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}
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void cInterfaceAGL::SwapInterval(int interval)
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{
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	[cocoaCtx setValues:(GLint *)&interval forParameter:NSOpenGLCPSwapInterval];
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}
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