forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| // Copyright 2016 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h"
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| 
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| #include <map>
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| 
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| #include <Carbon/Carbon.h>
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| #include <Cocoa/Cocoa.h>
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| 
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| namespace ciface
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| {
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| namespace Quartz
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| {
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| std::string KeycodeToName(const CGKeyCode keycode)
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| {
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|   static const std::map<CGKeyCode, std::string> named_keys = {
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|       {kVK_ANSI_A, "A"},
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|       {kVK_ANSI_B, "B"},
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|       {kVK_ANSI_C, "C"},
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|       {kVK_ANSI_D, "D"},
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|       {kVK_ANSI_E, "E"},
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|       {kVK_ANSI_F, "F"},
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|       {kVK_ANSI_G, "G"},
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|       {kVK_ANSI_H, "H"},
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|       {kVK_ANSI_I, "I"},
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|       {kVK_ANSI_J, "J"},
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|       {kVK_ANSI_K, "K"},
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|       {kVK_ANSI_L, "L"},
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|       {kVK_ANSI_M, "M"},
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|       {kVK_ANSI_N, "N"},
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|       {kVK_ANSI_O, "O"},
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|       {kVK_ANSI_P, "P"},
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|       {kVK_ANSI_Q, "Q"},
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|       {kVK_ANSI_R, "R"},
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|       {kVK_ANSI_S, "S"},
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|       {kVK_ANSI_T, "T"},
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|       {kVK_ANSI_U, "U"},
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|       {kVK_ANSI_V, "V"},
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|       {kVK_ANSI_W, "W"},
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|       {kVK_ANSI_X, "X"},
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|       {kVK_ANSI_Y, "Y"},
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|       {kVK_ANSI_Z, "Z"},
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|       {kVK_ANSI_1, "1"},
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|       {kVK_ANSI_2, "2"},
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|       {kVK_ANSI_3, "3"},
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|       {kVK_ANSI_4, "4"},
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|       {kVK_ANSI_5, "5"},
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|       {kVK_ANSI_6, "6"},
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|       {kVK_ANSI_7, "7"},
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|       {kVK_ANSI_8, "8"},
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|       {kVK_ANSI_9, "9"},
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|       {kVK_ANSI_0, "0"},
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|       {kVK_Return, "Return"},
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|       {kVK_Escape, "Escape"},
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|       {kVK_Delete, "Backspace"},
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|       {kVK_Tab, "Tab"},
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|       {kVK_Space, "Space"},
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|       {kVK_ANSI_Minus, "-"},
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|       {kVK_ANSI_Equal, "="},
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|       {kVK_ANSI_LeftBracket, "["},
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|       {kVK_ANSI_RightBracket, "]"},
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|       {kVK_ANSI_Backslash, "\\"},
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|       {kVK_ANSI_Semicolon, ";"},
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|       {kVK_ANSI_Quote, "'"},
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|       {kVK_ANSI_Grave, "Tilde"},
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|       {kVK_ANSI_Comma, ","},
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|       {kVK_ANSI_Period, "."},
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|       {kVK_ANSI_Slash, "/"},
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|       {kVK_CapsLock, "Caps Lock"},
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|       {kVK_F1, "F1"},
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|       {kVK_F2, "F2"},
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|       {kVK_F3, "F3"},
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|       {kVK_F4, "F4"},
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|       {kVK_F5, "F5"},
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|       {kVK_F6, "F6"},
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|       {kVK_F7, "F7"},
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|       {kVK_F8, "F8"},
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|       {kVK_F9, "F9"},
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|       {kVK_F10, "F10"},
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|       {kVK_F11, "F11"},
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|       {kVK_F12, "F12"},
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|       {kVK_Home, "Home"},
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|       {kVK_PageUp, "Page Up"},
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|       {kVK_ForwardDelete, "Delete"},
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|       {kVK_End, "End"},
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|       {kVK_PageDown, "Page Down"},
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|       {kVK_RightArrow, "Right Arrow"},
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|       {kVK_LeftArrow, "Left Arrow"},
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|       {kVK_DownArrow, "Down Arrow"},
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|       {kVK_UpArrow, "Up Arrow"},
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|       {kVK_ANSI_KeypadDivide, "Keypad /"},
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|       {kVK_ANSI_KeypadMultiply, "Keypad *"},
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|       {kVK_ANSI_KeypadMinus, "Keypad -"},
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|       {kVK_ANSI_KeypadPlus, "Keypad +"},
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|       {kVK_ANSI_KeypadEnter, "Keypad Enter"},
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|       {kVK_ANSI_Keypad1, "Keypad 1"},
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|       {kVK_ANSI_Keypad2, "Keypad 2"},
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|       {kVK_ANSI_Keypad3, "Keypad 3"},
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|       {kVK_ANSI_Keypad4, "Keypad 4"},
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|       {kVK_ANSI_Keypad5, "Keypad 5"},
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|       {kVK_ANSI_Keypad6, "Keypad 6"},
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|       {kVK_ANSI_Keypad7, "Keypad 7"},
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|       {kVK_ANSI_Keypad8, "Keypad 8"},
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|       {kVK_ANSI_Keypad9, "Keypad 9"},
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|       {kVK_ANSI_Keypad0, "Keypad 0"},
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|       {kVK_ANSI_KeypadDecimal, "Keypad ."},
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|       {kVK_ANSI_KeypadEquals, "Keypad ="},
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|       {kVK_Control, "Left Control"},
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|       {kVK_Shift, "Left Shift"},
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|       {kVK_Option, "Left Alt"},
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|       {kVK_Command, "Command"},
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|       {kVK_RightControl, "Right Control"},
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|       {kVK_RightShift, "Right Shift"},
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|       {kVK_RightOption, "Right Alt"},
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|   };
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| 
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|   if (named_keys.find(keycode) != named_keys.end())
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|     return named_keys.at(keycode);
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|   else
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|     return "Key " + std::to_string(keycode);
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| }
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| 
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| KeyboardAndMouse::Key::Key(CGKeyCode keycode) : m_keycode(keycode), m_name(KeycodeToName(keycode))
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| {
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| }
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| 
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| ControlState KeyboardAndMouse::Key::GetState() const
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| {
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|   return CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, m_keycode) != 0;
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| }
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| 
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| std::string KeyboardAndMouse::Key::GetName() const
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| {
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|   return m_name;
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| }
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| 
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| KeyboardAndMouse::KeyboardAndMouse(void* window)
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| {
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|   // All keycodes in <HIToolbox/Events.h> are 0x7e or lower. If you notice
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|   // keys that aren't being recognized, bump this number up!
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|   for (int keycode = 0; keycode < 0x80; ++keycode)
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|     AddInput(new Key(keycode));
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| 
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|   m_windowid = [[reinterpret_cast<NSView*>(window) window] windowNumber];
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| 
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|   // cursor, with a hax for-loop
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|   for (unsigned int i = 0; i < 4; ++i)
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|     AddInput(new Cursor(!!(i & 2), (&m_cursor.x)[i / 2], !!(i & 1)));
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| 
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|   AddInput(new Button(kCGMouseButtonLeft));
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|   AddInput(new Button(kCGMouseButtonRight));
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|   AddInput(new Button(kCGMouseButtonCenter));
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| }
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| 
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| void KeyboardAndMouse::UpdateInput()
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| {
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|   CGRect bounds = CGRectZero;
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|   CGWindowID windowid[1] = {m_windowid};
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|   CFArrayRef windowArray = CFArrayCreate(nullptr, (const void**)windowid, 1, nullptr);
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|   CFArrayRef windowDescriptions = CGWindowListCreateDescriptionFromArray(windowArray);
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|   CFDictionaryRef windowDescription =
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|       static_cast<CFDictionaryRef>(CFArrayGetValueAtIndex(windowDescriptions, 0));
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| 
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|   if (CFDictionaryContainsKey(windowDescription, kCGWindowBounds))
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|   {
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|     CFDictionaryRef boundsDictionary =
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|         static_cast<CFDictionaryRef>(CFDictionaryGetValue(windowDescription, kCGWindowBounds));
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| 
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|     if (boundsDictionary != nullptr)
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|       CGRectMakeWithDictionaryRepresentation(boundsDictionary, &bounds);
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|   }
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| 
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|   CFRelease(windowDescriptions);
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|   CFRelease(windowArray);
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| 
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|   CGEventRef event = CGEventCreate(nil);
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|   CGPoint loc = CGEventGetLocation(event);
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|   CFRelease(event);
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| 
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|   loc.x -= bounds.origin.x;
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|   loc.y -= bounds.origin.y;
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|   m_cursor.x = loc.x / bounds.size.width * 2 - 1.0;
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|   m_cursor.y = loc.y / bounds.size.height * 2 - 1.0;
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| }
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| 
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| std::string KeyboardAndMouse::GetName() const
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| {
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|   return "Keyboard & Mouse";
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| }
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| 
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| std::string KeyboardAndMouse::GetSource() const
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| {
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|   return "Quartz";
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| }
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| 
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| ControlState KeyboardAndMouse::Cursor::GetState() const
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| {
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|   return std::max(0.0, ControlState(m_axis) / (m_positive ? 1.0 : -1.0));
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| }
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| 
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| ControlState KeyboardAndMouse::Button::GetState() const
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| {
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|   return CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, m_button) != 0;
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| }
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| 
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| std::string KeyboardAndMouse::Cursor::GetName() const
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| {
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|   static char tmpstr[] = "Cursor ..";
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|   tmpstr[7] = (char)('X' + m_index);
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|   tmpstr[8] = (m_positive ? '+' : '-');
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|   return tmpstr;
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| }
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| 
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| std::string KeyboardAndMouse::Button::GetName() const
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| {
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|   if (m_button == kCGMouseButtonLeft)
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|     return "Left Click";
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|   if (m_button == kCGMouseButtonCenter)
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|     return "Middle Click";
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|   if (m_button == kCGMouseButtonRight)
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|     return "Right Click";
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|   return std::string("Click ") + char('0' + m_button);
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| }
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| }  // namespace Quartz
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| }  // namespace ciface
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