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3ede866c37ff52db906dc307500ca5305de0a61a
dolphin
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Sonicadvance1
3ede866c37
Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3734
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 19:25:58 +00:00
..
Plugin_DSP_HLE
Zelda UCode: Synth fixes and some RE. (Why does it still sound awful?)
2009-07-08 01:08:43 +00:00
Plugin_DSP_LLE
fixing a silly typo
2009-07-09 16:53:09 +00:00
Plugin_nJoy_SDL
Linux compile fix
2009-07-09 12:23:24 +00:00
Plugin_nJoy_Testing
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugin_PadSimple
Move XInputBase from PadSimple to InputCommon,
2009-07-09 06:50:22 +00:00
Plugin_PadSimpleEvnt
Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located.
2009-04-03 13:44:36 +00:00
Plugin_VideoDX9
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugin_VideoOGL
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugin_Wiimote
Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
2009-07-10 19:25:58 +00:00