forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			33 lines
		
	
	
		
			785 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			785 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #ifdef __APPLE__
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| #include <AudioUnit/AudioUnit.h>
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| #endif
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| 
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| #include "AudioCommon/SoundStream.h"
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| 
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| class CoreAudioSound final : public SoundStream
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| {
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| #ifdef __APPLE__
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| public:
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|   bool Start() override;
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|   void SetVolume(int volume) override;
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|   void SoundLoop() override;
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|   void Stop() override;
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|   void Update() override;
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| 
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|   static bool isValid() { return true; }
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| private:
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|   AudioUnit audioUnit;
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|   int m_volume;
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| 
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|   static OSStatus callback(void* inRefCon, AudioUnitRenderActionFlags* ioActionFlags,
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|                            const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber,
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|                            UInt32 inNumberFrames, AudioBufferList* ioData);
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| #endif
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| };
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