forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			154 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			154 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <map>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/Thread.h"
 | 
						|
 | 
						|
#include "VideoCommon/BPMemory.h"
 | 
						|
#include "VideoCommon/TextureDecoder.h"
 | 
						|
#include "VideoCommon/VideoCommon.h"
 | 
						|
 | 
						|
struct VideoConfig;
 | 
						|
 | 
						|
class TextureCache
 | 
						|
{
 | 
						|
public:
 | 
						|
	enum TexCacheEntryType
 | 
						|
	{
 | 
						|
		TCET_NORMAL,
 | 
						|
		TCET_EC_VRAM,    // EFB copy which sits in VRAM and is ready to be used
 | 
						|
		TCET_EC_DYNAMIC, // EFB copy which sits in RAM and needs to be decoded before being used
 | 
						|
	};
 | 
						|
 | 
						|
	struct TCacheEntryBase
 | 
						|
	{
 | 
						|
#define TEXHASH_INVALID 0
 | 
						|
 | 
						|
		// common members
 | 
						|
		u32 addr;
 | 
						|
		u32 size_in_bytes;
 | 
						|
		u64 hash;
 | 
						|
		//u32 pal_hash;
 | 
						|
		u32 format;
 | 
						|
 | 
						|
		enum TexCacheEntryType type;
 | 
						|
 | 
						|
		unsigned int num_mipmaps;
 | 
						|
		unsigned int num_layers;
 | 
						|
		unsigned int native_width, native_height; // Texture dimensions from the GameCube's point of view
 | 
						|
		unsigned int virtual_width, virtual_height; // Texture dimensions from OUR point of view - for hires textures or scaled EFB copies
 | 
						|
 | 
						|
		// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
 | 
						|
		int frameCount;
 | 
						|
 | 
						|
 | 
						|
		void SetGeneralParameters(u32 _addr, u32 _size, u32 _format, unsigned int _num_mipmaps, unsigned int _num_layers)
 | 
						|
		{
 | 
						|
			addr = _addr;
 | 
						|
			size_in_bytes = _size;
 | 
						|
			format = _format;
 | 
						|
			num_mipmaps = _num_mipmaps;
 | 
						|
			num_layers = _num_layers;
 | 
						|
		}
 | 
						|
 | 
						|
		void SetDimensions(unsigned int _native_width, unsigned int _native_height, unsigned int _virtual_width, unsigned int _virtual_height)
 | 
						|
		{
 | 
						|
			native_width = _native_width;
 | 
						|
			native_height = _native_height;
 | 
						|
			virtual_width = _virtual_width;
 | 
						|
			virtual_height = _virtual_height;
 | 
						|
		}
 | 
						|
 | 
						|
		void SetHashes(u64 _hash/*, u32 _pal_hash*/)
 | 
						|
		{
 | 
						|
			hash = _hash;
 | 
						|
			//pal_hash = _pal_hash;
 | 
						|
		}
 | 
						|
 | 
						|
 | 
						|
		virtual ~TCacheEntryBase();
 | 
						|
 | 
						|
		virtual void Bind(unsigned int stage) = 0;
 | 
						|
		virtual bool Save(const std::string& filename, unsigned int level) = 0;
 | 
						|
 | 
						|
		virtual void Load(unsigned int width, unsigned int height,
 | 
						|
			unsigned int expanded_width, unsigned int level) = 0;
 | 
						|
		virtual void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
 | 
						|
			PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
 | 
						|
			bool isIntensity, bool scaleByHalf, unsigned int cbufid,
 | 
						|
			const float *colmat) = 0;
 | 
						|
 | 
						|
		int IntersectsMemoryRange(u32 range_address, u32 range_size) const;
 | 
						|
 | 
						|
		bool IsEfbCopy() { return (type == TCET_EC_VRAM || type == TCET_EC_DYNAMIC); }
 | 
						|
	};
 | 
						|
 | 
						|
	virtual ~TextureCache(); // needs virtual for DX11 dtor
 | 
						|
 | 
						|
	static void OnConfigChanged(VideoConfig& config);
 | 
						|
	static void Cleanup();
 | 
						|
 | 
						|
	static void Invalidate();
 | 
						|
	static void InvalidateRange(u32 start_address, u32 size);
 | 
						|
	static void MakeRangeDynamic(u32 start_address, u32 size);
 | 
						|
	static void ClearRenderTargets(); // currently only used by OGL
 | 
						|
	static bool Find(u32 start_address, u64 hash);
 | 
						|
 | 
						|
	virtual TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
 | 
						|
		unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt) = 0;
 | 
						|
	virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) = 0;
 | 
						|
 | 
						|
	virtual void CompileShaders() = 0; // currently only implemented by OGL
 | 
						|
	virtual void DeleteShaders() = 0; // currently only implemented by OGL
 | 
						|
 | 
						|
	static TCacheEntryBase* Load(unsigned int stage, u32 address, unsigned int width, unsigned int height,
 | 
						|
		int format, unsigned int tlutaddr, int tlutfmt, bool use_mipmaps, unsigned int maxlevel, bool from_tmem);
 | 
						|
	static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
 | 
						|
		const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);
 | 
						|
 | 
						|
	static void RequestInvalidateTextureCache();
 | 
						|
 | 
						|
protected:
 | 
						|
	TextureCache();
 | 
						|
 | 
						|
	static  GC_ALIGNED16(u8 *temp);
 | 
						|
	static unsigned int temp_size;
 | 
						|
 | 
						|
private:
 | 
						|
	static bool CheckForCustomTextureLODs(u64 tex_hash, int texformat, unsigned int levels);
 | 
						|
	static PC_TexFormat LoadCustomTexture(u64 tex_hash, int texformat, unsigned int level, unsigned int* width, unsigned int* height);
 | 
						|
	static void DumpTexture(TCacheEntryBase* entry, unsigned int level);
 | 
						|
 | 
						|
	static TCacheEntryBase* AllocateRenderTarget(unsigned int width, unsigned int height);
 | 
						|
	static void FreeRenderTarget(TCacheEntryBase* entry);
 | 
						|
 | 
						|
	typedef std::map<u32, TCacheEntryBase*> TexCache;
 | 
						|
	typedef std::vector<TCacheEntryBase*> RenderTargetPool;
 | 
						|
 | 
						|
	static TexCache textures;
 | 
						|
	static RenderTargetPool render_target_pool;
 | 
						|
 | 
						|
	// Backup configuration values
 | 
						|
	static struct BackupConfig
 | 
						|
	{
 | 
						|
		int s_colorsamples;
 | 
						|
		bool s_copy_efb_to_texture;
 | 
						|
		bool s_copy_efb_scaled;
 | 
						|
		bool s_copy_efb;
 | 
						|
		int s_efb_scale;
 | 
						|
		bool s_texfmt_overlay;
 | 
						|
		bool s_texfmt_overlay_center;
 | 
						|
		bool s_hires_textures;
 | 
						|
		bool s_copy_cache_enable;
 | 
						|
		bool s_stereo_3d;
 | 
						|
		bool s_mono_efb_depth;
 | 
						|
	} backup_config;
 | 
						|
};
 | 
						|
 | 
						|
extern TextureCache *g_texture_cache;
 |