forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| #ifndef FPU_ROUND_MODE_H_
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| #define FPU_ROUND_MODE_H_
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| #include "Common.h"
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| 
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| namespace FPURoundMode
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| {
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| 	enum RoundModes
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| 	{
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| 		ROUND_NEAR = 0,
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| 		ROUND_CHOP,
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| 		ROUND_UP,
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| 		ROUND_DOWN
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| 	};
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| 	enum PrecisionModes {
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| 		PREC_24 = 0,
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| 		PREC_53,
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| 		PREC_64
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| 	};
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| 	void SetRoundMode(u32 mode);
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| 
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| 	void SetPrecisionMode(u32 mode);
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| 	
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| 	void SetSIMDMode(u32 mode);
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| 
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| /*
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|  * There are two different flavors of float to int conversion:
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|  * _mm_cvtps_epi32() and _mm_cvttps_epi32(). 
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|  *
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|  * The first rounds according to the MXCSR rounding bits.
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|  * The second one always uses round towards zero.
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|  */
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| 	void SaveSIMDState();
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| 	void LoadSIMDState();
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| 	void LoadDefaultSIMDState();
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| }
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| #endif
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