forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| 
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| #ifndef _MEMARENA_H_
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| #define _MEMARENA_H_
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #endif
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| 
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| #include "Common.h"
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| 
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| // This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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| // Multiple views can mirror the same section of the block, which makes it very convenient for emulating
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| // memory mirrors.
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| 
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| class MemArena
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| {
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| public:
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| 	void GrabLowMemSpace(size_t size);
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| 	void ReleaseSpace();
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| 	void *CreateView(s64 offset, size_t size, void *base = nullptr);
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| 	void ReleaseView(void *view, size_t size);
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| 
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| 	// This only finds 1 GB in 32-bit
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| 	static u8 *Find4GBBase();
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| private:
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| 
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| #ifdef _WIN32
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| 	HANDLE hMemoryMapping;
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| #else
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| 	int fd;
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| #endif
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| };
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| 
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| enum {
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| 	MV_MIRROR_PREVIOUS = 1,
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| 	MV_FAKE_VMEM = 2,
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| 	MV_WII_ONLY = 4,
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| };
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| 
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| struct MemoryView
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| {
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| 	u8 **out_ptr_low;
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| 	u8 **out_ptr;
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| 	u32 virtual_address;
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| 	u32 size;
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| 	u32 flags;
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| };
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| 
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| // Uses a memory arena to set up an emulator-friendly memory map according to
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| // a passed-in list of MemoryView structures.
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| u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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| void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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| 
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| #endif // _MEMARENA_H_
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