forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <memory>
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| #include <string>
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| 
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| #include "Common/CommonTypes.h"
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| 
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| enum class GLInterfaceMode
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| {
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|   MODE_DETECT,
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|   MODE_OPENGL,
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|   MODE_OPENGLES2,
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|   MODE_OPENGLES3,
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| };
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| 
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| class cInterfaceBase
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| {
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| protected:
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|   // Window dimensions.
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|   u32 s_backbuffer_width = 0;
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|   u32 s_backbuffer_height = 0;
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|   bool m_core = false;
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|   bool m_is_shared = false;
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| 
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|   GLInterfaceMode s_opengl_mode = GLInterfaceMode::MODE_DETECT;
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| 
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| public:
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|   virtual ~cInterfaceBase() {}
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|   virtual void Swap() {}
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|   virtual void SetMode(GLInterfaceMode mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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|   virtual GLInterfaceMode GetMode() { return s_opengl_mode; }
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|   virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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|   virtual bool Create(void* window_handle, bool stereo = false, bool core = true) { return true; }
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|   virtual bool Create(cInterfaceBase* main_context) { return true; }
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|   virtual bool MakeCurrent() { return true; }
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|   virtual bool ClearCurrent() { return true; }
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|   virtual void Shutdown() {}
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|   virtual void SwapInterval(int Interval) {}
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|   virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
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|   virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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|   virtual void SetBackBufferDimensions(u32 W, u32 H)
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|   {
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|     s_backbuffer_width = W;
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|     s_backbuffer_height = H;
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|   }
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|   virtual void Update() {}
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|   virtual bool PeekMessages() { return false; }
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|   virtual void UpdateHandle(void* window_handle) {}
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|   virtual void UpdateSurface() {}
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|   virtual std::unique_ptr<cInterfaceBase> CreateSharedContext() { return nullptr; }
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| };
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| 
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| extern std::unique_ptr<cInterfaceBase> GLInterface;
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| 
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| // This function has to be defined along the Host_ functions from Core/Host.h.
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| // Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
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| std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface();
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