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40f8c8ea3a9ee4bafef35f4daebb3764dd0f96ba
dolphin/Source/Plugins/Plugin_VideoOGL
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LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
..
Src
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugin_VideoOGL.vcproj
Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping.
2009-06-28 23:35:08 +00:00
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