forked from dolphin-emu/dolphin
		
	In the future if we merge wiimote too, this will bring the advantage that the two will be able to cooperate, to no longer fight over control of input devices which can sometimes cause problems. Thanks shuffle2 for the patience. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5670 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			50 lines
		
	
	
		
			836 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			836 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# -*- python -*-
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Import('env')
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import sys
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files = [
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	"ABI.cpp",
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	"BreakPoints.cpp",
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	"CDUtils.cpp",
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	"ColorUtil.cpp",
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	"ConsoleListener.cpp",
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	"CPUDetect.cpp",
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	"DynamicLibrary.cpp",
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	"FileSearch.cpp",
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	"FileUtil.cpp",
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	"Hash.cpp",
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	"IniFile.cpp",
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	"LogManager.cpp",
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	"MathUtil.cpp",
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	"MemArena.cpp",
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	"MemoryUtil.cpp",
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	"Misc.cpp",
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	"MsgHandler.cpp",
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	"OpenCL.cpp",
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	"Plugin.cpp",
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	"PluginDSP.cpp",
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	"PluginWiimote.cpp",
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	"PluginVideo.cpp",
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	"SDCardUtil.cpp",
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	"StringUtil.cpp",
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	"SymbolDB.cpp",
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	"SysConf.cpp",
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	"Thread.cpp",
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	"Thunk.cpp",
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	"Timer.cpp",
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	"Thread.cpp",
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	"x64Emitter.cpp",
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	"x64Analyzer.cpp",
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	"Crypto/bn.cpp",
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	"Crypto/ec.cpp",
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	"Crypto/md5.cpp",
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	"Crypto/sha1.cpp",
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	]
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if sys.platform == 'win32':
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	files += [ "ExtendedTrace.cpp" ]
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	files += [ "stdafx.cpp" ]
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env.StaticLibrary(env['local_libs'] + "common", files)
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