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41cc224ca110f331f4f83e4edf0ee96a3a3a4e76
dolphin
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Rodolfo Osvaldo Bogado
41cc224ca1
added a more "correct" Color peeking, you can't lock the drawing surface so the correct way is to use and offscreen surface and use StretchRect to copy the data, then lock the offscreen surface and read the data. this is experimental so please test it a lot. the bad news is you can do this only for the color surface, the z-fuffer remain slow to read and only from lockable formats. the good news are the same code should work for mltisampled surfaced.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4384
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-08 00:35:47 +00:00
..
Plugin_DSP_HLE
Same as the last change but for Wii AX.
2009-10-07 19:04:48 +00:00
Plugin_DSP_LLE
DSPSPY improvements
2009-10-01 15:12:12 +00:00
Plugin_nJoy_SDL
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason.
http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
2009-09-08 16:07:13 +00:00
Plugin_PadSimple
Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet
2009-09-18 19:56:49 +00:00
Plugin_VideoDX9
added a more "correct" Color peeking, you can't lock the drawing surface so the correct way is to use and offscreen surface and use StretchRect to copy the data, then lock the offscreen surface and read the data. this is experimental so please test it a lot. the bad news is you can do this only for the color surface, the z-fuffer remain slow to read and only from lockable formats. the good news are the same code should work for mltisampled surfaced.
2009-10-08 00:35:47 +00:00
Plugin_VideoOGL
More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
2009-10-07 02:48:21 +00:00
Plugin_Wiimote
Trying to get gui to compile with wx 2.9
2009-10-05 07:31:38 +00:00