forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			208 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2008 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #include <mmsystem.h>
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| #endif
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| 
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| #include <time.h>
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| #include <sys/timeb.h>
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| 
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| #include "Common.h"
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| #include "Timer.h"
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| #include "StringUtil.h"
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| 
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| #ifdef __GNUC__
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| u32 timeGetTime()
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| {
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| 	struct timeb t;
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| 	ftime(&t);
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| 	return((u32)(t.time * 1000 + t.millitm));
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| }
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| #endif
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| 
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| 
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| namespace Common
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| {
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| 
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////
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| // Initiate, Start, Stop, and Update the time
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| // ---------------
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| 
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| // Set initial values for the class
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| Timer::Timer(void)
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| 	: m_LastTime(0), m_StartTime(0), m_Running(false)
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| {
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| 	Update();
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| 
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| #ifdef _WIN32
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| 	QueryPerformanceFrequency((LARGE_INTEGER*)&m_frequency);
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| #endif
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| }
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| 
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| // Write the starting time
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| void Timer::Start()
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| {
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| 	m_StartTime = timeGetTime();
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| 	m_Running = true;
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| }
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| 
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| // Stop the timer
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| void Timer::Stop()
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| {
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| 	// Write the final time
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| 	m_LastTime = timeGetTime();
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| 	m_Running = false;
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| }
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| 
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| // Update the last time variable
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| void Timer::Update(void)
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| {
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| 	m_LastTime = timeGetTime();
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| 	//TODO(ector) - QPF
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| }
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| /////////////////////////////////////
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| 
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| 
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////
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| // Get time difference and elapsed time
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| // ---------------
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| 
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| // Get the number of milliseconds since the last Update()
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| s64 Timer::GetTimeDifference(void)
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| {
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| 	return(timeGetTime() - m_LastTime);
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| }
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| 
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| /* Add the time difference since the last Update() to the starting time. This is used to compensate
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|    for a paused game. */
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| void Timer::AddTimeDifference()
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| {
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| 	m_StartTime += GetTimeDifference();
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| }
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| // Wind back the starting time to a custom time
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| void Timer::WindBackStartingTime(u64 WindBack)
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| {
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| 	m_StartTime += WindBack;
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| }
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| 
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| // Get the time elapsed since the Start()
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| u64 Timer::GetTimeElapsed(void)
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| {
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| 	/* If we have not started yet return 1 (because then I don't have to change the FPS
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| 	   calculation in CoreRerecording.cpp */
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| 	if (m_StartTime == 0) return 1;
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| 
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| 	// Rrturn the final timer time if the timer is stopped
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| 	if (!m_Running) return (m_LastTime - m_StartTime);
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| 
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| 	return (timeGetTime() - m_StartTime);
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| }
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| 
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| // Get the formattet time elapsed since the Start()
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| std::string Timer::GetTimeElapsedFormatted(void)
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| {
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| 	// If we have not started yet, return zero
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| 	if(m_StartTime == 0) return "00:00:00:000";
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| 
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| 	// The number of milliseconds since the start, use a different value if the timer is stopped
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| 	u32 Milliseconds;
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| 	if(m_Running)
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| 		Milliseconds = timeGetTime() - m_StartTime;
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| 	else
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| 		Milliseconds = m_LastTime - m_StartTime;
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| 	// Seconds
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| 	u32 Seconds = Milliseconds / 1000;
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| 	// Minutes
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| 	u32 Minutes = Seconds / 60;
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| 	// Hours
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| 	u32 Hours = Minutes / 60;
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| 
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| 	std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", Hours, Minutes % 60, Seconds % 60, Milliseconds % 1000);
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| 	return TmpStr;
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| }
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| 
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| /////////////////////////////////////
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| 
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| 
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////
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| // Get current time
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| // ---------------
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| void Timer::IncreaseResolution()
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| {
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| #ifdef _WIN32
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| 	timeBeginPeriod(1);
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| #endif
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| }
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| 
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| 
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| void Timer::RestoreResolution()
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| {
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| #ifdef _WIN32
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| 	timeEndPeriod(1);
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| #endif
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| }
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| 
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| 
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| #ifdef __GNUC__
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| void _time64(u64* t)
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| {
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| 	*t = 0; //TODO
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| }
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| #endif
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| 
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| 
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| // Get the number of seconds since January 1 1970
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| u64 Timer::GetTimeSinceJan1970(void)
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| {
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| 	time_t ltime;
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| 	time(<ime);
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| 	return((u64)ltime);
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| }
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| 
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| u64 Timer::GetLocalTimeSinceJan1970(void)
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| {
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| 	time_t sysTime, tzDiff;
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| 	struct tm * gmTime;
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| 
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| 	time(&sysTime);
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| 	// Lazy way to get local time in sec
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| 	gmTime	= gmtime(&sysTime);
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| 	tzDiff = sysTime - mktime(gmTime);
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| 
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| 	return (u64)(sysTime + tzDiff);
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| }
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| 
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| // Return the current time formatted as Minutes:Seconds:Milliseconds in the form 00:00:000
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| std::string Timer::GetTimeFormatted(void)
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| {
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| 	struct timeb tp;
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| 	(void)::ftime(&tp);
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| 	char temp[32];
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| 	sprintf(temp, "%02hi:%02i:%03i", tp.time/60, tp.time%60, tp.millitm);
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| 
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| 	return std::string(temp);
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| }
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| /////////////////////////////////////
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| 
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| 
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| } // end of namespace Common
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