forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4921 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			238 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			238 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
 | |
| 
 | |
| // This program is free software: you can redistribute it and/or modify
 | |
| // it under the terms of the GNU General Public License as published by
 | |
| // the Free Software Foundation, version 2.0.
 | |
| 
 | |
| // This program is distributed in the hope that it will be useful,
 | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| // GNU General Public License 2.0 for more details.
 | |
| 
 | |
| // A copy of the GPL 2.0 should have been included with the program.
 | |
| // If not, see http://www.gnu.org/licenses/
 | |
| 
 | |
| // Official SVN repository and contact information can be found at
 | |
| // http://code.google.com/p/dolphin-emu/
 | |
| 
 | |
| #include <time.h>
 | |
| #include <sys/timeb.h>
 | |
| 
 | |
| #ifdef _WIN32
 | |
| #include <Windows.h>
 | |
| #include <mmsystem.h>
 | |
| #endif
 | |
| 
 | |
| #include "Common.h"
 | |
| #include "Timer.h"
 | |
| #include "StringUtil.h"
 | |
| 
 | |
| namespace Common
 | |
| {
 | |
| 
 | |
| #ifdef _WIN32
 | |
| u32 Timer::GetTimeMs() {
 | |
| 	return timeGetTime();
 | |
| }
 | |
| #else
 | |
| u32 Timer::GetTimeMs()
 | |
| {
 | |
| 	struct timeb t;
 | |
| 	ftime(&t);
 | |
| 	return ((u32)(t.time * 1000 + t.millitm));
 | |
| }
 | |
| #endif
 | |
| 
 | |
| 
 | |
| // --------------------------------------------
 | |
| // Initiate, Start, Stop, and Update the time
 | |
| // --------------------------------------------
 | |
| 
 | |
| // Set initial values for the class
 | |
| Timer::Timer()
 | |
| 	: m_LastTime(0), m_StartTime(0), m_Running(false)
 | |
| {
 | |
| 	Update();
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	QueryPerformanceFrequency((LARGE_INTEGER*)&m_frequency);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // Write the starting time
 | |
| void Timer::Start()
 | |
| {
 | |
| 	m_StartTime = GetTimeMs();
 | |
| 	m_Running = true;
 | |
| }
 | |
| 
 | |
| // Stop the timer
 | |
| void Timer::Stop()
 | |
| {
 | |
| 	// Write the final time
 | |
| 	m_LastTime = GetTimeMs();
 | |
| 	m_Running = false;
 | |
| }
 | |
| 
 | |
| // Update the last time variable
 | |
| void Timer::Update()
 | |
| {
 | |
| 	m_LastTime = GetTimeMs();
 | |
| 	//TODO(ector) - QPF
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| // -------------------------------------
 | |
| // Get time difference and elapsed time
 | |
| // -------------------------------------
 | |
| 
 | |
| // Get the number of milliseconds since the last Update()
 | |
| u64 Timer::GetTimeDifference()
 | |
| {
 | |
| 	return GetTimeMs() - m_LastTime;
 | |
| }
 | |
| 
 | |
| /* Add the time difference since the last Update() to the starting time. This is used to compensate
 | |
|    for a paused game. */
 | |
| void Timer::AddTimeDifference()
 | |
| {
 | |
| 	m_StartTime += GetTimeDifference();
 | |
| }
 | |
| // Wind back the starting time to a custom time
 | |
| void Timer::WindBackStartingTime(u64 WindBack)
 | |
| {
 | |
| 	m_StartTime += WindBack;
 | |
| }
 | |
| 
 | |
| // Get the time elapsed since the Start()
 | |
| u64 Timer::GetTimeElapsed()
 | |
| {
 | |
| 	/* If we have not started yet return 1 (because then I don't have to change the FPS
 | |
| 	   calculation in CoreRerecording.cpp */
 | |
| 	if (m_StartTime == 0) return 1;
 | |
| 
 | |
| 	// Rrturn the final timer time if the timer is stopped
 | |
| 	if (!m_Running) return (m_LastTime - m_StartTime);
 | |
| 
 | |
| 	return (GetTimeMs() - m_StartTime);
 | |
| }
 | |
| 
 | |
| // Get the formattet time elapsed since the Start()
 | |
| std::string Timer::GetTimeElapsedFormatted() const
 | |
| {
 | |
| 	// If we have not started yet, return zero
 | |
| 	if (m_StartTime == 0)
 | |
| 		return "00:00:00:000";
 | |
| 
 | |
| 	// The number of milliseconds since the start, use a different value if the timer is stopped
 | |
| 	u64 Milliseconds;
 | |
| 	if (m_Running)
 | |
| 		Milliseconds = GetTimeMs() - m_StartTime;
 | |
| 	else
 | |
| 		Milliseconds = m_LastTime - m_StartTime;
 | |
| 	// Seconds
 | |
| 	u32 Seconds = (u32)(Milliseconds / 1000);
 | |
| 	// Minutes
 | |
| 	u32 Minutes = Seconds / 60;
 | |
| 	// Hours
 | |
| 	u32 Hours = Minutes / 60;
 | |
| 
 | |
| 	std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", Hours, Minutes % 60, Seconds % 60, Milliseconds % 1000);
 | |
| 	return TmpStr;
 | |
| }
 | |
| 
 | |
| // Get current time
 | |
| void Timer::IncreaseResolution()
 | |
| {
 | |
| #ifdef _WIN32
 | |
| 	timeBeginPeriod(1);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| void Timer::RestoreResolution()
 | |
| {
 | |
| #ifdef _WIN32
 | |
| 	timeEndPeriod(1);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| #ifdef __GNUC__
 | |
| void _time64(u64* t)
 | |
| {
 | |
| 	*t = 0; //TODO
 | |
| }
 | |
| #endif
 | |
| 
 | |
| 
 | |
| // Get the number of seconds since January 1 1970
 | |
| u64 Timer::GetTimeSinceJan1970()
 | |
| {
 | |
| 	time_t ltime;
 | |
| 	time(<ime);
 | |
| 	return((u64)ltime);
 | |
| }
 | |
| 
 | |
| u64 Timer::GetLocalTimeSinceJan1970()
 | |
| {
 | |
| 	time_t sysTime, tzDiff;
 | |
| 	struct tm * gmTime;
 | |
| 
 | |
| 	time(&sysTime);
 | |
| 	// Lazy way to get local time in sec
 | |
| 	gmTime	= gmtime(&sysTime);
 | |
| 	tzDiff = sysTime - mktime(gmTime);
 | |
| 
 | |
| 	return (u64)(sysTime + tzDiff);
 | |
| }
 | |
| 
 | |
| // Return the current time formatted as Minutes:Seconds:Milliseconds in the form 00:00:000
 | |
| std::string Timer::GetTimeFormatted()
 | |
| {
 | |
| 	time_t sysTime;
 | |
| 	struct tm * gmTime;
 | |
| 	char formattedTime[13];
 | |
| 	char tmp[13];
 | |
| 
 | |
| 	time(&sysTime);
 | |
| 	gmTime = localtime(&sysTime);
 | |
| 
 | |
| 	strftime(tmp, 6, "%M:%S", gmTime);
 | |
| 
 | |
| 	// Now tack on the milliseconds
 | |
| 	struct timeb tp;
 | |
| 	(void)::ftime(&tp);
 | |
| 	sprintf(formattedTime, "%s:%03i", tmp, tp.millitm);
 | |
| 
 | |
| 	return std::string(formattedTime);
 | |
| }
 | |
| 
 | |
| 
 | |
| // Returns a timestamp with decimals for precise time comparisons
 | |
| // ----------------
 | |
| double Timer::GetDoubleTime()
 | |
| {
 | |
| 	struct timeb tp;
 | |
| 	(void)::ftime(&tp);
 | |
| 	u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970(); // Get continous timestamp
 | |
| 
 | |
| 	/* Remove a few years. We only really want enough seconds to make sure that we are
 | |
| 	   detecting actual actions, perhaps 60 seconds is enough really, but I leave a
 | |
| 	   year of seconds anyway, in case the user's clock is incorrect or something like that */
 | |
| 	TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
 | |
| 
 | |
| 	//if (TmpSeconds < 0) return 0; // Check the the user's clock is working somewhat
 | |
| 
 | |
| 	u32 Seconds = (u32)TmpSeconds; // Make a smaller integer that fits in the double
 | |
| 	double ms = tp.millitm / 1000.0;
 | |
| 	double TmpTime = Seconds + ms;
 | |
| 	return TmpTime;
 | |
| }
 | |
| 
 | |
| 
 | |
| } // Namespace Common
 | |
| 
 | |
| 
 |