forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7425 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			696 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			696 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h"
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#include "VideoConfig.h"
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#include "IniFile.h"
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#include "Setup.h"
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#include "Core.h"
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#include "Host.h"
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#include "VideoBackend.h"
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#include "ConfigManager.h"
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#include "Render.h"
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#include "VertexShaderManager.h"
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#include "GLUtil.h"
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#if defined(_WIN32)
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#include "EmuWindow.h"
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static HDC hDC = NULL;       // Private GDI Device Context
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static HGLRC hRC = NULL;     // Permanent Rendering Context
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#else
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GLWindow GLWin;
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#endif
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// Handles OpenGL and the window
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// Window dimensions.
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static int s_backbuffer_width;
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static int s_backbuffer_height;
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void OpenGL_SwapBuffers()
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{
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#if defined(USE_WX) && USE_WX
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	GLWin.glCanvas->SwapBuffers();
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#elif defined(__APPLE__)
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	[GLWin.cocoaCtx flushBuffer];
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#elif defined(_WIN32)
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	SwapBuffers(hDC);
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#elif defined(HAVE_X11) && HAVE_X11
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	glXSwapBuffers(GLWin.dpy, GLWin.win);
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#endif
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}
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u32 OpenGL_GetBackbufferWidth() 
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{
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	return s_backbuffer_width;
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}
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u32 OpenGL_GetBackbufferHeight() 
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{
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	return s_backbuffer_height;
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}
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void OpenGL_SetWindowText(const char *text)
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{
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#if defined(USE_WX) && USE_WX
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	// Handled by Host_UpdateTitle()
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#elif defined(__APPLE__)
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	[GLWin.cocoaWin setTitle: [NSString stringWithUTF8String: text]];
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#elif defined(_WIN32)
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	// TODO convert text to unicode and change SetWindowTextA to SetWindowText
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	SetWindowTextA(EmuWindow::GetWnd(), text);
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#elif defined(HAVE_X11) && HAVE_X11
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	// Tell X to ask the window manager to set the window title.
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	// (X itself doesn't provide window title functionality.)
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	XStoreName(GLWin.dpy, GLWin.win, text);
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#endif
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}
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namespace OGL
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{
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// Draw messages on top of the screen
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unsigned int VideoBackend::PeekMessages()
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{
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#ifdef _WIN32
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	// TODO: peekmessage
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	MSG msg;
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	while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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	{
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		if (msg.message == WM_QUIT)
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			return FALSE;
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		TranslateMessage(&msg);
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		DispatchMessage(&msg);
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	}
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	return TRUE;
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#else
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	return false;
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#endif
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}
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// Show the current FPS
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void VideoBackend::UpdateFPSDisplay(const char *text)
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{
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	char temp[100];
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	snprintf(temp, sizeof temp, "%s | OpenGL | %s", svn_rev_str, text);
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	OpenGL_SetWindowText(temp);
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}
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}
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#if defined(HAVE_X11) && HAVE_X11
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void XEventThread();
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void CreateXWindow(void)
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{
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	Atom wmProtocols[1];
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	// Setup window attributes
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	GLWin.attr.colormap = XCreateColormap(GLWin.evdpy,
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			GLWin.parent, GLWin.vi->visual, AllocNone);
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	GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
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	GLWin.attr.background_pixel = BlackPixel(GLWin.evdpy, GLWin.screen);
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	GLWin.attr.border_pixel = 0;
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	// Create the window
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	GLWin.win = XCreateWindow(GLWin.evdpy, GLWin.parent,
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			GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
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			GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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			CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
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	wmProtocols[0] = XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", True);
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	XSetWMProtocols(GLWin.evdpy, GLWin.win, wmProtocols, 1);
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	XSetStandardProperties(GLWin.evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
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	XMapRaised(GLWin.evdpy, GLWin.win);
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	XSync(GLWin.evdpy, True);
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	GLWin.xEventThread = std::thread(XEventThread);
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}
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void DestroyXWindow(void)
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{
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	XUnmapWindow(GLWin.dpy, GLWin.win);
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	GLWin.win = 0;
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	if (GLWin.xEventThread.joinable())
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		GLWin.xEventThread.join();
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	XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
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}
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void XEventThread()
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{
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	// Free look variables
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	static bool mouseLookEnabled = false;
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	static bool mouseMoveEnabled = false;
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	static float lastMouse[2];
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	while (GLWin.win)
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	{
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		XEvent event;
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		KeySym key;
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		for (int num_events = XPending(GLWin.evdpy); num_events > 0; num_events--)
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		{
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			XNextEvent(GLWin.evdpy, &event);
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			switch(event.type) {
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				case KeyPress:
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					key = XLookupKeysym((XKeyEvent*)&event, 0);
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					switch (key)
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					{
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						case XK_3:
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							OSDChoice = 1;
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							// Toggle native resolution
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							g_Config.iEFBScale = g_Config.iEFBScale + 1;
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							if (g_Config.iEFBScale > 4) g_Config.iEFBScale = 0;
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							break;
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						case XK_4:
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							OSDChoice = 2;
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							// Toggle aspect ratio
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							g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
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							break;
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						case XK_5:
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							OSDChoice = 3;
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							// Toggle EFB copy
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							if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture)
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							{
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								g_Config.bEFBCopyEnable ^= true;
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								g_Config.bCopyEFBToTexture = false;
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							}
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							else
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							{
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								g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture;
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							}
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							break;
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						case XK_6:
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							OSDChoice = 4;
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							g_Config.bDisableFog = !g_Config.bDisableFog;
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							break;
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						case XK_7:
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							OSDChoice = 5;
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							g_Config.bDisableLighting = !g_Config.bDisableLighting;
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							break;
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						default:
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							break;
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					}
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					if (g_Config.bFreeLook)
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					{
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						static float debugSpeed = 1.0f;
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						switch (key)
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						{
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							case XK_parenleft:
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								debugSpeed /= 2.0f;
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								break;
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							case XK_parenright:
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								debugSpeed *= 2.0f;
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								break;
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							case XK_w:
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								VertexShaderManager::TranslateView(0.0f, debugSpeed);
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								break;
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							case XK_s:
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								VertexShaderManager::TranslateView(0.0f, -debugSpeed);
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								break;
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							case XK_a:
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								VertexShaderManager::TranslateView(debugSpeed, 0.0f);
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								break;
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							case XK_d:
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								VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
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								break;
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							case XK_r:
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								VertexShaderManager::ResetView();
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								break;
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						}
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					}
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					break;
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				case ButtonPress:
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					if (g_Config.bFreeLook)
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					{
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						switch (event.xbutton.button)
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						{
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							case 2: // Middle button
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								lastMouse[0] = event.xbutton.x;
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								lastMouse[1] = event.xbutton.y;
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								mouseMoveEnabled = true;
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								break;
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							case 3: // Right button
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								lastMouse[0] = event.xbutton.x;
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								lastMouse[1] = event.xbutton.y;
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								mouseLookEnabled = true;
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								break;
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						}
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					}
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					break;
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				case ButtonRelease:
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					if (g_Config.bFreeLook)
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					{
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						switch (event.xbutton.button)
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						{
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							case 2: // Middle button
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								mouseMoveEnabled = false;
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								break;
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							case 3: // Right button
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								mouseLookEnabled = false;
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								break;
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						}
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					}
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					break;
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				case MotionNotify:
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					if (g_Config.bFreeLook)
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					{
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						if (mouseLookEnabled)
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						{
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							VertexShaderManager::RotateView((event.xmotion.x - lastMouse[0]) / 200.0f,
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									(event.xmotion.y - lastMouse[1]) / 200.0f);
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							lastMouse[0] = event.xmotion.x;
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							lastMouse[1] = event.xmotion.y;
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						}
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						if (mouseMoveEnabled)
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						{
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							VertexShaderManager::TranslateView((event.xmotion.x - lastMouse[0]) / 50.0f,
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									(event.xmotion.y - lastMouse[1]) / 50.0f);
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							lastMouse[0] = event.xmotion.x;
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							lastMouse[1] = event.xmotion.y;
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						}
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					}
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					break;
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				case ConfigureNotify:
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					Window winDummy;
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					unsigned int borderDummy, depthDummy;
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					XGetGeometry(GLWin.evdpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
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							&GLWin.width, &GLWin.height, &borderDummy, &depthDummy);
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					s_backbuffer_width = GLWin.width;
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					s_backbuffer_height = GLWin.height;
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					break;
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				case ClientMessage:
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					if ((unsigned long) event.xclient.data.l[0] ==
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							XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
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						Host_Message(WM_USER_STOP);
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					if ((unsigned long) event.xclient.data.l[0] ==
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							XInternAtom(GLWin.evdpy, "RESIZE", False))
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						XMoveResizeWindow(GLWin.evdpy, GLWin.win,
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								event.xclient.data.l[1], event.xclient.data.l[2],
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								event.xclient.data.l[3], event.xclient.data.l[4]);
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					break;
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				default:
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					break;
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			}
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		}
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		Common::SleepCurrentThread(20);
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	}
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}
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#endif
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// Create rendering window.
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//		Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool OpenGL_Create(void *&window_handle)
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{
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	int _tx, _ty, _twidth, _theight;
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	Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
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	// Control window size and picture scaling
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	s_backbuffer_width = _twidth;
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	s_backbuffer_height = _theight;
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#if defined(USE_WX) && USE_WX
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	GLWin.panel = (wxPanel *)window_handle;
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	GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
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		wxPoint(0, 0), wxSize(_twidth, _theight));
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	GLWin.glCanvas->Show(true);
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	if (GLWin.glCtxt == NULL) // XXX dirty hack
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		GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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#elif defined(__APPLE__)
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	NSRect size;
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	NSUInteger style = NSMiniaturizableWindowMask;
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	NSOpenGLPixelFormatAttribute attr[2] = { NSOpenGLPFADoubleBuffer, 0 };
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	NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
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		initWithAttributes: attr];
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	if (fmt == nil) {
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		ERROR_LOG(VIDEO, "failed to create pixel format");
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		return NULL;
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	}
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	GLWin.cocoaCtx = [[NSOpenGLContext alloc]
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		initWithFormat: fmt shareContext: nil];
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	[fmt release];
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	if (GLWin.cocoaCtx == nil) {
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		ERROR_LOG(VIDEO, "failed to create context");
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		return NULL;
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	}
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	if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
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		size = [[NSScreen mainScreen] frame];
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		style |= NSBorderlessWindowMask;
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	} else {
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		size = NSMakeRect(_tx, _ty, _twidth, _theight);
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		style |= NSResizableWindowMask | NSTitledWindowMask;
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	}
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	GLWin.cocoaWin = [[NSWindow alloc] initWithContentRect: size
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		styleMask: style backing: NSBackingStoreBuffered defer: NO];
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	if (GLWin.cocoaWin == nil) {
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		ERROR_LOG(VIDEO, "failed to create window");
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		return NULL;
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	}
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	if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
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		CGDisplayCapture(CGMainDisplayID());
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		[GLWin.cocoaWin setLevel: CGShieldingWindowLevel()];
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	}
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	[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
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	[GLWin.cocoaWin makeKeyAndOrderFront: nil];
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#elif defined(_WIN32)
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	window_handle = (void*)EmuWindow::Create((HWND)window_handle, GetModuleHandle(0), _T("Please wait..."));
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	if (window_handle == NULL)
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	{
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		Host_SysMessage("failed to create window");
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		return false;
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	}
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	// Show the window
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	EmuWindow::Show();
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	PIXELFORMATDESCRIPTOR pfd =         // pfd Tells Windows How We Want Things To Be
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	{
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		sizeof(PIXELFORMATDESCRIPTOR),  // Size Of This Pixel Format Descriptor
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		1,                              // Version Number
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		PFD_DRAW_TO_WINDOW |            // Format Must Support Window
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			PFD_SUPPORT_OPENGL |        // Format Must Support OpenGL
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			PFD_DOUBLEBUFFER,           // Must Support Double Buffering
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		PFD_TYPE_RGBA,                  // Request An RGBA Format
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		32,                             // Select Our Color Depth
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		0, 0, 0, 0, 0, 0,               // Color Bits Ignored
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		0,                              // 8bit Alpha Buffer
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		0,                              // Shift Bit Ignored
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		0,                              // No Accumulation Buffer
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		0, 0, 0, 0,                     // Accumulation Bits Ignored
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		24,                             // 24Bit Z-Buffer (Depth Buffer)  
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		8,                              // 8bit Stencil Buffer
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		0,                              // No Auxiliary Buffer
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		PFD_MAIN_PLANE,                 // Main Drawing Layer
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		0,                              // Reserved
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		0, 0, 0                         // Layer Masks Ignored
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	};
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	GLuint      PixelFormat;            // Holds The Results After Searching For A Match
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	if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
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		PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
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		return false;
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	}
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	if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd))) {
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		PanicAlert("(2) Can't find a suitable PixelFormat.");
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		return false;
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	}
 | 
						|
	if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
 | 
						|
		PanicAlert("(3) Can't set the PixelFormat.");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	if (!(hRC = wglCreateContext(hDC))) {
 | 
						|
		PanicAlert("(4) Can't create an OpenGL rendering context.");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	// --------------------------------------
 | 
						|
 | 
						|
#elif defined(HAVE_X11) && HAVE_X11
 | 
						|
	int glxMajorVersion, glxMinorVersion;
 | 
						|
 | 
						|
	// attributes for a single buffered visual in RGBA format with at least
 | 
						|
	// 8 bits per color and a 24 bit depth buffer
 | 
						|
	int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
 | 
						|
		GLX_GREEN_SIZE, 8,
 | 
						|
		GLX_BLUE_SIZE, 8,
 | 
						|
		GLX_DEPTH_SIZE, 24,
 | 
						|
		None};
 | 
						|
 | 
						|
	// attributes for a double buffered visual in RGBA format with at least
 | 
						|
	// 8 bits per color and a 24 bit depth buffer
 | 
						|
	int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
 | 
						|
		GLX_RED_SIZE, 8,
 | 
						|
		GLX_GREEN_SIZE, 8,
 | 
						|
		GLX_BLUE_SIZE, 8,
 | 
						|
		GLX_DEPTH_SIZE, 24,
 | 
						|
		GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0,
 | 
						|
		GLX_SAMPLES_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0, 
 | 
						|
		None };
 | 
						|
 | 
						|
	int attrListDefault[] = {
 | 
						|
		GLX_RGBA,
 | 
						|
		GLX_RED_SIZE, 1,
 | 
						|
		GLX_GREEN_SIZE, 1,
 | 
						|
		GLX_BLUE_SIZE, 1,
 | 
						|
		GLX_DOUBLEBUFFER,
 | 
						|
		GLX_DEPTH_SIZE, 1,
 | 
						|
		None };
 | 
						|
 | 
						|
	GLWin.dpy = XOpenDisplay(0);
 | 
						|
	GLWin.evdpy = XOpenDisplay(0);
 | 
						|
	GLWin.parent = (Window)window_handle;
 | 
						|
	GLWin.screen = DefaultScreen(GLWin.dpy);
 | 
						|
	if (GLWin.parent == 0)
 | 
						|
		GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
 | 
						|
 | 
						|
	glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
 | 
						|
	NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
 | 
						|
 | 
						|
	// Get an appropriate visual
 | 
						|
	GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
 | 
						|
	if (GLWin.vi == NULL)
 | 
						|
	{
 | 
						|
		GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
 | 
						|
		if (GLWin.vi != NULL)
 | 
						|
		{
 | 
						|
			ERROR_LOG(VIDEO, "Only single buffered visual!");
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDefault);
 | 
						|
			if (GLWin.vi == NULL)
 | 
						|
			{
 | 
						|
				ERROR_LOG(VIDEO, "Could not choose visual (glXChooseVisual)");
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else
 | 
						|
		NOTICE_LOG(VIDEO, "Got double buffered visual!");
 | 
						|
 | 
						|
	// Create a GLX context.
 | 
						|
	GLWin.ctx = glXCreateContext(GLWin.dpy, GLWin.vi, 0, GL_TRUE);
 | 
						|
	if (!GLWin.ctx)
 | 
						|
	{
 | 
						|
		PanicAlert("Unable to create GLX context.");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	GLWin.x = _tx;
 | 
						|
	GLWin.y = _ty;
 | 
						|
	GLWin.width = _twidth;
 | 
						|
	GLWin.height = _theight;
 | 
						|
 | 
						|
	CreateXWindow();
 | 
						|
	window_handle = (void *)GLWin.win;
 | 
						|
#endif
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
bool OpenGL_MakeCurrent()
 | 
						|
{
 | 
						|
	// connect the glx-context to the window
 | 
						|
#if defined(USE_WX) && USE_WX
 | 
						|
	return GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
 | 
						|
#elif defined(__APPLE__)
 | 
						|
	[GLWin.cocoaCtx makeCurrentContext];
 | 
						|
#elif defined(_WIN32)
 | 
						|
	return wglMakeCurrent(hDC, hRC) ? true : false;
 | 
						|
#elif defined(HAVE_X11) && HAVE_X11
 | 
						|
#if defined(HAVE_WX) && (HAVE_WX)
 | 
						|
	Host_GetRenderWindowSize(GLWin.x, GLWin.y,
 | 
						|
			(int&)GLWin.width, (int&)GLWin.height);
 | 
						|
	XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y,
 | 
						|
			GLWin.width, GLWin.height);
 | 
						|
#endif
 | 
						|
	return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
 | 
						|
#endif
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
// Update window width, size and etc. Called from Render.cpp
 | 
						|
void OpenGL_Update()
 | 
						|
{
 | 
						|
#if defined(USE_WX) && USE_WX
 | 
						|
	int width, height;
 | 
						|
 | 
						|
	GLWin.panel->GetSize(&width, &height);
 | 
						|
	if (width == s_backbuffer_width && height == s_backbuffer_height)
 | 
						|
		return;
 | 
						|
 | 
						|
	GLWin.glCanvas->SetFocus();
 | 
						|
	GLWin.glCanvas->SetSize(0, 0, width, height);
 | 
						|
	GLWin.glCtxt->SetCurrent(*GLWin.glCanvas);
 | 
						|
	s_backbuffer_width = width;
 | 
						|
	s_backbuffer_height = height;
 | 
						|
 | 
						|
#elif defined(__APPLE__)
 | 
						|
	int width, height;
 | 
						|
 | 
						|
	width = [[GLWin.cocoaWin contentView] frame].size.width;
 | 
						|
	height = [[GLWin.cocoaWin contentView] frame].size.height;
 | 
						|
	if (width == s_backbuffer_width && height == s_backbuffer_height)
 | 
						|
		return;
 | 
						|
 | 
						|
	[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
 | 
						|
	[GLWin.cocoaCtx update];
 | 
						|
	[GLWin.cocoaCtx makeCurrentContext];
 | 
						|
	s_backbuffer_width = width;
 | 
						|
	s_backbuffer_height = height;
 | 
						|
 | 
						|
#elif defined(_WIN32)
 | 
						|
	RECT rcWindow;
 | 
						|
	if (!EmuWindow::GetParentWnd())
 | 
						|
	{
 | 
						|
		// We are not rendering to a child window - use client size.
 | 
						|
		GetClientRect(EmuWindow::GetWnd(), &rcWindow);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		// We are rendering to a child window - use parent size.
 | 
						|
		GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
 | 
						|
	}
 | 
						|
 | 
						|
	// Get the new window width and height
 | 
						|
	// See below for documentation
 | 
						|
	int width = rcWindow.right - rcWindow.left;
 | 
						|
	int height = rcWindow.bottom - rcWindow.top;
 | 
						|
 | 
						|
	// If we are rendering to a child window
 | 
						|
	if (EmuWindow::GetParentWnd() != 0 &&
 | 
						|
			(s_backbuffer_width != width || s_backbuffer_height != height) &&
 | 
						|
			width >= 4 && height >= 4)
 | 
						|
	{
 | 
						|
		::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
 | 
						|
		s_backbuffer_width = width;
 | 
						|
		s_backbuffer_height = height;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
// Close backend
 | 
						|
void OpenGL_Shutdown()
 | 
						|
{
 | 
						|
#if defined(USE_WX) && USE_WX
 | 
						|
	GLWin.glCanvas->Hide();
 | 
						|
	// XXX GLWin.glCanvas->Destroy();
 | 
						|
	// XXX delete GLWin.glCtxt;
 | 
						|
#elif defined(__APPLE__)
 | 
						|
	[GLWin.cocoaWin close];
 | 
						|
	[GLWin.cocoaCtx clearDrawable];
 | 
						|
	[GLWin.cocoaCtx release];
 | 
						|
#elif defined(_WIN32)
 | 
						|
	if (hRC)
 | 
						|
	{
 | 
						|
		if (!wglMakeCurrent(NULL, NULL))
 | 
						|
			NOTICE_LOG(VIDEO, "Could not release drawing context.");
 | 
						|
 | 
						|
		if (!wglDeleteContext(hRC))
 | 
						|
			ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
 | 
						|
 | 
						|
		hRC = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))
 | 
						|
	{
 | 
						|
		ERROR_LOG(VIDEO, "Release Device Context Failed.");
 | 
						|
		hDC = NULL;
 | 
						|
	}
 | 
						|
	
 | 
						|
#elif defined(HAVE_X11) && HAVE_X11
 | 
						|
	DestroyXWindow();
 | 
						|
	if (GLWin.ctx && !glXMakeCurrent(GLWin.dpy, None, NULL))
 | 
						|
		NOTICE_LOG(VIDEO, "Could not release drawing context.");
 | 
						|
	if (GLWin.ctx)
 | 
						|
	{
 | 
						|
		glXDestroyContext(GLWin.dpy, GLWin.ctx);
 | 
						|
		XCloseDisplay(GLWin.dpy);
 | 
						|
		XCloseDisplay(GLWin.evdpy);
 | 
						|
		GLWin.ctx = NULL;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
GLuint OpenGL_ReportGLError(const char *function, const char *file, int line)
 | 
						|
{
 | 
						|
	GLint err = glGetError();
 | 
						|
	if (err != GL_NO_ERROR)
 | 
						|
	{
 | 
						|
		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL error 0x%x - %s\n",
 | 
						|
				file, line, function, err, gluErrorString(err));
 | 
						|
	}
 | 
						|
	return err;
 | 
						|
}
 | 
						|
 | 
						|
void OpenGL_ReportARBProgramError()
 | 
						|
{
 | 
						|
	const GLubyte* pstr = glGetString(GL_PROGRAM_ERROR_STRING_ARB);
 | 
						|
	if (pstr != NULL && pstr[0] != 0)
 | 
						|
	{
 | 
						|
		GLint loc = 0;
 | 
						|
		glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &loc);
 | 
						|
		ERROR_LOG(VIDEO, "program error at %d: ", loc);
 | 
						|
		ERROR_LOG(VIDEO, "%s", (char*)pstr);
 | 
						|
		ERROR_LOG(VIDEO, "\n");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool OpenGL_ReportFBOError(const char *function, const char *file, int line)
 | 
						|
{
 | 
						|
	unsigned int fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
 | 
						|
	if (fbo_status != GL_FRAMEBUFFER_COMPLETE_EXT)
 | 
						|
	{
 | 
						|
		const char *error = "-";
 | 
						|
		switch (fbo_status)
 | 
						|
		{
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
 | 
						|
				error = "INCOMPLETE_ATTACHMENT_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
 | 
						|
				error = "INCOMPLETE_MISSING_ATTACHMENT_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
 | 
						|
				error = "INCOMPLETE_DIMENSIONS_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT:
 | 
						|
				error = "INCOMPLETE_FORMATS_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:
 | 
						|
				error = "INCOMPLETE_DRAW_BUFFER_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:
 | 
						|
				error = "INCOMPLETE_READ_BUFFER_EXT";
 | 
						|
				break;
 | 
						|
			case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
 | 
						|
				error = "UNSUPPORTED_EXT";
 | 
						|
				break;
 | 
						|
		}
 | 
						|
		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL FBO error - %s\n",
 | 
						|
				file, line, function, error);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 |