forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| // ---------------------------------------------------------------------------------
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| // Class: WaveFileWriter
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| // Description: Simple utility class to make it easy to write long 16-bit stereo
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| // audio streams to disk.
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| // Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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| // The float variant will convert from -1.0-1.0 range and clamp.
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| // Alternatively, AddSamplesBE for big endian wave data.
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| // If Stop is not called when it destructs, the destructor will call Stop().
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| // ---------------------------------------------------------------------------------
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| 
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| #pragma once
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| 
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| #include <string>
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| #include "Common/CommonTypes.h"
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| #include "Common/FileUtil.h"
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| 
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| class WaveFileWriter : NonCopyable
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| {
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| public:
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| 	WaveFileWriter();
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| 	~WaveFileWriter();
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| 
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| 	bool Start(const std::string& filename, unsigned int HLESampleRate);
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| 	void Stop();
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| 
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| 	void SetSkipSilence(bool skip) { skip_silence = skip; }
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| 
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| 	void AddStereoSamples(const short *sample_data, u32 count);
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| 	void AddStereoSamplesBE(const short *sample_data, u32 count);  // big endian
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| 	u32 GetAudioSize() const { return audio_size; }
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| 
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| private:
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| 	File::IOFile file;
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| 	bool skip_silence;
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| 	u32 audio_size;
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| 	short* conv_buffer;
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| 	void Write(u32 value);
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| 	void Write4(const char* ptr);
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| };
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