forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			34 lines
		
	
	
		
			806 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			806 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
 | 
						|
// DiscScrubber removes the garbage data from discs (currently Wii only) which
 | 
						|
// is on the disc due to encryption
 | 
						|
 | 
						|
// It could be adapted to GameCube discs, but the gain is most likely negligible,
 | 
						|
// and having 1:1 backups of discs is always nice when they are reasonably sized
 | 
						|
 | 
						|
// Note: the technique is inspired by Wiiscrubber, but much simpler - intentionally :)
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <string>
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
 | 
						|
namespace File { class IOFile; }
 | 
						|
 | 
						|
namespace DiscIO
 | 
						|
{
 | 
						|
 | 
						|
namespace DiscScrubber
 | 
						|
{
 | 
						|
 | 
						|
bool SetupScrub(const std::string& filename, int block_size);
 | 
						|
size_t GetNextBlock(File::IOFile& in, u8* buffer);
 | 
						|
void Cleanup();
 | 
						|
 | 
						|
} // namespace DiscScrubber
 | 
						|
 | 
						|
} // namespace DiscIO
 |