forked from dolphin-emu/dolphin
		
	There's no point in creating a volume without a blob, since essentially all the functionality of a volume requires a blob to be used. Also, VolumeCreator doesn't support creating volumes without blobs (it can't even figure out the volume type unless it gets a blob), so it's currently impossible for a volume to be created without a blob.
		
			
				
	
	
		
			280 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			280 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstddef>
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#include <map>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "Common/Assert.h"
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#include "Common/ColorUtil.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/FileMonitor.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeGC.h"
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namespace DiscIO
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{
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CVolumeGC::CVolumeGC(std::unique_ptr<IBlobReader> reader) : m_pReader(std::move(reader))
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{
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  _assert_(m_pReader);
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}
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CVolumeGC::~CVolumeGC()
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{
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}
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bool CVolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
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{
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  if (decrypt)
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    PanicAlertT("Tried to decrypt data from a non-Wii volume");
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  FileMon::FindFilename(_Offset);
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  return m_pReader->Read(_Offset, _Length, _pBuffer);
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}
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std::string CVolumeGC::GetGameID() const
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{
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  static const std::string NO_UID("NO_UID");
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  char ID[6];
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  if (!Read(0, sizeof(ID), reinterpret_cast<u8*>(ID)))
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  {
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    PanicAlertT("Failed to read unique ID from disc image");
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    return NO_UID;
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  }
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  return DecodeString(ID);
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}
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Region CVolumeGC::GetRegion() const
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{
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  u8 country_code;
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  if (!ReadSwapped(3, &country_code, false))
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    return Region::UNKNOWN_REGION;
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  return RegionSwitchGC(country_code);
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}
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Country CVolumeGC::GetCountry() const
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{
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  u8 country_code;
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  if (!ReadSwapped(3, &country_code, false))
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    return Country::COUNTRY_UNKNOWN;
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  return CountrySwitch(country_code);
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}
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std::string CVolumeGC::GetMakerID() const
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{
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  char makerID[2];
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  if (!Read(0x4, 0x2, (u8*)&makerID))
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    return std::string();
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  return DecodeString(makerID);
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}
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u16 CVolumeGC::GetRevision() const
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{
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  u8 revision;
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  if (!ReadSwapped(7, &revision, false))
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    return 0;
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  return revision;
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}
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std::string CVolumeGC::GetInternalName() const
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{
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  char name[0x60];
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  if (Read(0x20, 0x60, (u8*)name))
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    return DecodeString(name);
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  return "";
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}
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std::map<Language, std::string> CVolumeGC::GetShortNames() const
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{
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  LoadBannerFile();
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  return m_short_names;
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}
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std::map<Language, std::string> CVolumeGC::GetLongNames() const
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{
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  LoadBannerFile();
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  return m_long_names;
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}
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std::map<Language, std::string> CVolumeGC::GetShortMakers() const
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{
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  LoadBannerFile();
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  return m_short_makers;
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}
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std::map<Language, std::string> CVolumeGC::GetLongMakers() const
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{
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  LoadBannerFile();
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  return m_long_makers;
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}
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std::map<Language, std::string> CVolumeGC::GetDescriptions() const
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{
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  LoadBannerFile();
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  return m_descriptions;
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}
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std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const
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{
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  LoadBannerFile();
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  *width = m_image_width;
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  *height = m_image_height;
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  return m_image_buffer;
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}
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u64 CVolumeGC::GetFSTSize() const
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{
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  u32 size;
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  if (!Read(0x428, 0x4, (u8*)&size))
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    return 0;
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  return Common::swap32(size);
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}
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std::string CVolumeGC::GetApploaderDate() const
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{
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  char date[16];
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  if (!Read(0x2440, 0x10, (u8*)&date))
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    return std::string();
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  return DecodeString(date);
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}
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BlobType CVolumeGC::GetBlobType() const
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{
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  return m_pReader->GetBlobType();
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}
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u64 CVolumeGC::GetSize() const
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{
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  return m_pReader->GetDataSize();
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}
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u64 CVolumeGC::GetRawSize() const
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{
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  return m_pReader->GetRawSize();
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}
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u8 CVolumeGC::GetDiscNumber() const
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{
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  u8 disc_number;
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  ReadSwapped(6, &disc_number, false);
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  return disc_number;
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}
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Platform CVolumeGC::GetVolumeType() const
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{
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  return Platform::GAMECUBE_DISC;
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}
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void CVolumeGC::LoadBannerFile() const
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{
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  // If opening.bnr has been loaded already, return immediately
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  if (m_banner_loaded)
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    return;
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  m_banner_loaded = true;
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  GCBanner banner_file;
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  std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
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  size_t file_size = (size_t)file_system->GetFileSize("opening.bnr");
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  constexpr int BNR1_MAGIC = 0x31524e42;
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  constexpr int BNR2_MAGIC = 0x32524e42;
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  if (file_size != BNR1_SIZE && file_size != BNR2_SIZE)
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  {
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    WARN_LOG(DISCIO, "Invalid opening.bnr. Size: %0zx", file_size);
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    return;
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  }
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  file_system->ReadFile("opening.bnr", reinterpret_cast<u8*>(&banner_file), file_size);
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  bool is_bnr1;
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  if (banner_file.id == BNR1_MAGIC && file_size == BNR1_SIZE)
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  {
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    is_bnr1 = true;
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  }
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  else if (banner_file.id == BNR2_MAGIC && file_size == BNR2_SIZE)
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  {
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    is_bnr1 = false;
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  }
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  else
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  {
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    WARN_LOG(DISCIO, "Invalid opening.bnr. Type: %0x Size: %0zx", banner_file.id, file_size);
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    return;
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  }
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  ExtractBannerInformation(banner_file, is_bnr1);
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}
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void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const
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{
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  u32 number_of_languages = 0;
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  Language start_language = Language::LANGUAGE_UNKNOWN;
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  if (is_bnr1)  // NTSC
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  {
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    bool is_japanese = GetRegion() == Region::NTSC_J;
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    number_of_languages = 1;
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    start_language = is_japanese ? Language::LANGUAGE_JAPANESE : Language::LANGUAGE_ENGLISH;
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  }
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  else  // PAL
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  {
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    number_of_languages = 6;
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    start_language = Language::LANGUAGE_ENGLISH;
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  }
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  m_image_width = GC_BANNER_WIDTH;
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  m_image_height = GC_BANNER_HEIGHT;
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  m_image_buffer = std::vector<u32>(m_image_width * m_image_height);
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  ColorUtil::decode5A3image(m_image_buffer.data(), banner_file.image, m_image_width,
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                            m_image_height);
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  for (u32 i = 0; i < number_of_languages; ++i)
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  {
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    const GCBannerInformation& info = banner_file.information[i];
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    Language language = static_cast<Language>(static_cast<int>(start_language) + i);
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    std::string description = DecodeString(info.description);
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    if (!description.empty())
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      m_descriptions[language] = description;
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    std::string short_name = DecodeString(info.short_name);
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    if (!short_name.empty())
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      m_short_names[language] = short_name;
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    std::string long_name = DecodeString(info.long_name);
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    if (!long_name.empty())
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      m_long_names[language] = long_name;
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    std::string short_maker = DecodeString(info.short_maker);
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    if (!short_maker.empty())
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      m_short_makers[language] = short_maker;
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    std::string long_maker = DecodeString(info.long_maker);
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    if (!long_maker.empty())
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      m_long_makers[language] = long_maker;
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  }
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}
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}  // namespace
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