forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
 | 
						|
 | 
						|
// This program is free software: you can redistribute it and/or modify
 | 
						|
// it under the terms of the GNU General Public License as published by
 | 
						|
// the Free Software Foundation, version 2.0.
 | 
						|
 | 
						|
// This program is distributed in the hope that it will be useful,
 | 
						|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
// GNU General Public License 2.0 for more details.
 | 
						|
 | 
						|
// A copy of the GPL 2.0 should have been included with the program.
 | 
						|
// If not, see http://www.gnu.org/licenses/
 | 
						|
 | 
						|
// Official SVN repository and contact information can be found at
 | 
						|
// http://code.google.com/p/dolphin-emu/
 | 
						|
 | 
						|
#ifndef _VERTEXSHADERMANAGER_H
 | 
						|
#define _VERTEXSHADERMANAGER_H
 | 
						|
 | 
						|
#include "VertexShaderGen.h"
 | 
						|
 | 
						|
class PointerWrap;
 | 
						|
 | 
						|
struct ProjectionHack
 | 
						|
{
 | 
						|
	float sign;
 | 
						|
	float value;
 | 
						|
	ProjectionHack() { }
 | 
						|
	ProjectionHack(float new_sign, float new_value)
 | 
						|
		: sign(new_sign), value(new_value) {}
 | 
						|
};
 | 
						|
 | 
						|
void UpdateProjectionHack(int iParams[], std::string sParams[]);
 | 
						|
 | 
						|
void UpdateViewportWithCorrection();
 | 
						|
 | 
						|
// The non-API dependent parts.
 | 
						|
class VertexShaderManager
 | 
						|
{
 | 
						|
public:
 | 
						|
	static void Init();
 | 
						|
	static void Dirty();
 | 
						|
	static void Shutdown();
 | 
						|
	static void DoState(PointerWrap &p);
 | 
						|
 | 
						|
	// constant management
 | 
						|
	static void SetConstants();
 | 
						|
 | 
						|
	static void InvalidateXFRange(int start, int end);
 | 
						|
	static void SetTexMatrixChangedA(u32 value);
 | 
						|
	static void SetTexMatrixChangedB(u32 value);
 | 
						|
	static void SetViewportChanged();
 | 
						|
	static void SetProjectionChanged();
 | 
						|
	static void SetMaterialColorChanged(int index);
 | 
						|
 | 
						|
	static void TranslateView(float x, float y);
 | 
						|
	static void RotateView(float x, float y);
 | 
						|
	static void ResetView();
 | 
						|
};
 | 
						|
 | 
						|
#endif // _VERTEXSHADERMANAGER_H
 |