forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/dialog.h>
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#include "Common/CommonTypes.h"
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class wxNotebook;
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class wxPanel;
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wxDECLARE_EVENT(wxDOLPHIN_CFG_REFRESH_LIST, wxCommandEvent);
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class CConfigMain : public wxDialog
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{
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public:
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  CConfigMain(wxWindow* parent, wxWindowID id = wxID_ANY,
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              const wxString& title = _("Dolphin Configuration"),
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              const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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              long style = wxDEFAULT_DIALOG_STYLE);
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  virtual ~CConfigMain();
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  void SetSelectedTab(int tab);
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  enum
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  {
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    ID_NOTEBOOK = 1000,
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    ID_GENERALPAGE,
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    ID_DISPLAYPAGE,
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    ID_AUDIOPAGE,
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    ID_GAMECUBEPAGE,
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    ID_WIIPAGE,
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    ID_PATHSPAGE,
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    ID_ADVANCEDPAGE,
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  };
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private:
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  void CreateGUIControls();
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  void OnClose(wxCloseEvent& event);
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  void OnCloseButton(wxCommandEvent& event);
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  void OnSetRefreshGameListOnClose(wxCommandEvent& event);
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  wxNotebook* Notebook;
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  bool m_refresh_game_list_on_close;
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};
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