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4c3e405c4769ebee45f74bdbbdb265ec08772250
dolphin
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Core
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sl1nk3.s
4c3e405c47
Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this should fix hangs/desyncs in a couple of games (burnout, metroid, spyro, soulcalibur, nightfire...) see issue 1524
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4442
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-21 00:01:07 +00:00
..
AudioCommon
Pulse audio empty struct implementation. Working on it though
2009-10-15 17:28:23 +00:00
Common
fix compiling if opencl is not enabled at compile time
2009-10-20 02:11:50 +00:00
Core
Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this should fix hangs/desyncs in a couple of games (burnout, metroid, spyro, soulcalibur, nightfire...) see issue 1524
2009-10-21 00:01:07 +00:00
DebuggerUICommon
fix some diff-fail :(
2009-10-12 16:24:24 +00:00
DebuggerWX
Trying a fix to floating point single (issue 1556), Sonic Unleashed now have correct projections, also re-enabled color buffer clear on OpenGL plugin (was causing flickering in fullscreen and garbage on sides...)
2009-10-20 23:09:44 +00:00
DiscIO
Allow dumping of dol files from gc discs
2009-10-11 16:06:02 +00:00
DolphinWX
Add tmbinc's patch for triforce emulation.
2009-10-19 15:14:48 +00:00
DSPCore
DSPSPY improvements
2009-10-01 15:12:12 +00:00
InputCommon
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason.
http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
2009-09-08 16:07:13 +00:00
VideoCommon
Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this should fix hangs/desyncs in a couple of games (burnout, metroid, spyro, soulcalibur, nightfire...) see issue 1524
2009-10-21 00:01:07 +00:00