forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			44 lines
		
	
	
		
			771 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			771 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "Common/CommonTypes.h"
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| 
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| struct OutputVertexData;
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| 
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| namespace Rasterizer
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| {
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| void Init();
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| 
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| void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertexData* v1,
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|                            const OutputVertexData* v2);
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| 
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| void SetTevReg(int reg, int comp, s16 color);
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| 
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| struct Slope
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| {
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|   float dfdx;
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|   float dfdy;
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|   float f0;
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| 
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|   float GetValue(float dx, float dy) const { return f0 + (dfdx * dx) + (dfdy * dy); }
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| };
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| 
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| struct RasterBlockPixel
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| {
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|   float InvW;
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|   float Uv[8][2];
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| };
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| 
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| struct RasterBlock
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| {
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|   RasterBlockPixel Pixel[2][2];
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|   s32 IndirectLod[4];
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|   bool IndirectLinear[4];
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|   s32 TextureLod[16];
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|   bool TextureLinear[16];
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| };
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| }
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