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52da977c73a1b9de7e6c5892a67d2ab783b2edcc
dolphin
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donkopunchstania
52da977c73
Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4527
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 03:14:38 +00:00
..
AudioCommon
LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
2009-11-07 20:01:39 +00:00
Common
Begining of porting the luainteface to linux + some other small fixes.
2009-11-08 08:54:09 +00:00
Core
Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
2009-11-11 03:14:38 +00:00
DebuggerUICommon
fix bug with ascii memview: make '\0' be ' ' instead of string end.
2009-10-31 09:12:31 +00:00
DebuggerWX
Make the HLE'd OSPanic print out the associated message.
2009-11-05 07:05:33 +00:00
DiscIO
Fix a possible crash on close due to INANDContentLoader objects getting deleted twice
2009-10-25 02:03:45 +00:00
DolphinWX
Fix issue 1523, disable x64 path on Jit64::lXz causing issue 615, and revert the FPU change from r4441, as it's causing weird issues in SSBM
2009-11-08 23:12:35 +00:00
DSPCore
DSPLLE: moved breakpoint to debug to gain some speed
2009-11-08 21:37:38 +00:00
InputCommon
Fix a small misspell in OGL config, Fix the toggle fullscreen button when rendering to separate window + a weird issue related to rendering to main.
2009-10-24 00:18:21 +00:00
VideoCommon
Implemented secondary path for hardware with no multiples render target support, so please a lot of testing from people with problems in the last release.
2009-11-10 12:45:03 +00:00