forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			31 lines
		
	
	
		
			558 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			558 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <fstream>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
 | 
						|
class FPSCounter
 | 
						|
{
 | 
						|
public:
 | 
						|
  // Initializes the FPS counter.
 | 
						|
  FPSCounter();
 | 
						|
 | 
						|
  // Called when a frame is rendered (updated every second).
 | 
						|
  void Update();
 | 
						|
 | 
						|
  float GetFPS() const { return m_fps; }
 | 
						|
 | 
						|
private:
 | 
						|
  u64 m_last_time = 0;
 | 
						|
  u64 m_time_since_update = 0;
 | 
						|
  u32 m_frame_counter = 0;
 | 
						|
  float m_fps = 0;
 | 
						|
  std::ofstream m_bench_file;
 | 
						|
 | 
						|
  void LogRenderTimeToFile(u64 val);
 | 
						|
};
 |