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59fd1008ca9cf4e9f75fdd6ee8ec53a2c7d7a13b
dolphin
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Source
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Core
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VideoCommon
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Jordan Woyak
59fd1008ca
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7328
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-11 10:21:46 +00:00
..
Src
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CMakeLists.txt
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00
OpenCL.rules
Meta:
2010-06-02 18:00:22 +00:00
SConscript
Move SConscript files out from the Src subdirectories to be
2011-03-03 19:44:56 +00:00
VideoCommon.vcxproj
First Revert my changes to VertexLoader.cpp, i don't own the games that get error so i revert the changes until i can test it myself.
2011-03-04 22:48:54 +00:00
VideoCommon.vcxproj.filters
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00