forked from dolphin-emu/dolphin
		
	Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			30 lines
		
	
	
		
			476 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			476 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef _SDLWINDOW_H
 | 
						|
#define _SDLWINDOW_H
 | 
						|
 | 
						|
#include "GLWindow.h"
 | 
						|
#if defined HAVE_SDL && HAVE_SDL
 | 
						|
#include <SDL.h>
 | 
						|
 | 
						|
class SDLWindow : public GLWindow 
 | 
						|
{
 | 
						|
public:
 | 
						|
	virtual void SwapBuffers();
 | 
						|
	virtual void SetWindowText(const char *text);
 | 
						|
	virtual bool PeekMessages();
 | 
						|
	virtual void Update();
 | 
						|
	virtual bool MakeCurrent();
 | 
						|
 | 
						|
	static bool valid() { return true; }
 | 
						|
	~SDLWindow();
 | 
						|
	SDLWindow();
 | 
						|
 | 
						|
};
 | 
						|
#else
 | 
						|
class SDLWindow : public GLWindow 
 | 
						|
{
 | 
						|
public:
 | 
						|
	SDLWindow() {}
 | 
						|
};
 | 
						|
#endif
 | 
						|
#endif
 |