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5c35e95c8f134ff9a883f5a6ce35b6ba1b4343cd
dolphin
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magumagu9
5c35e95c8f
JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2168
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
..
Common
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
2009-02-08 13:09:58 +00:00
Core
JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
2009-02-09 01:31:38 +00:00
DebuggerWX
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
DiscIO
this should be OK: display some default info when no save exist
2009-02-07 17:31:35 +00:00
DolphinWX
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
2009-02-08 13:09:58 +00:00
InputCommon
InputCommon and nJoy: Moved more functions to InputCommon
2009-02-08 15:05:03 +00:00
VideoCommon
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
2009-02-08 22:08:20 +00:00