forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			17 lines
		
	
	
		
			379 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			379 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Common.h"
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namespace TextureSampler
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{
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	void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);
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	void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);
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	enum { RED_SMP, GRN_SMP, BLU_SMP, ALP_SMP };
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}
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