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feedc0de/dolphin
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forked from dolphin-emu/dolphin
Code Pull Requests Activity
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5f0f26ef35f4e218e008465cd598b0692f050ac0
dolphin/Source/Core
T
History
Ryan Houdek 76e5766a1b Put Vertex Uniforms in to the correct places to get ready for UBOs.
2012-10-09 23:41:04 -05:00
..
AudioCommon
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
Common
If setting videobackend back to null strings, Just set it to the front of the list. Fixes loading game specific INI files that don't load back the "default" video backend which is nothing.
2012-09-25 00:47:37 +00:00
Core
Optimize JitCache::InvalidateICache by maintaining a "valid blocks" bitset
2012-10-06 01:49:09 +02:00
DiscIO
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DolphinWX
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
InputCommon
Re-add hack to use SDL/SDL.h ifndef _WIN32.
2012-07-14 20:50:58 -06:00
VideoCommon
Put Vertex Uniforms in to the correct places to get ready for UBOs.
2012-10-09 23:41:04 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00
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