forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			109 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2010 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| // XInput suffers a similar issue as XAudio2. Since Win8, it is part of the OS.
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| // However, unlike XAudio2 they have not made the API incompatible - so we just
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| // compile against the latest version and fall back to dynamically loading the
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| // old DLL.
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| 
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| #pragma once
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| 
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| #include <windows.h>
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| #include <XInput.h>
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| 
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| #include "InputCommon/ControllerInterface/ControllerInterface.h"
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| 
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| #ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
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| #error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
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| #endif
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| 
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| namespace ciface
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| {
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| namespace XInput
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| {
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| void Init();
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| void PopulateDevices();
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| void DeInit();
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| 
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| class Device : public Core::Device
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| {
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| private:
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|   class Button : public Core::Device::Input
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|   {
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|   public:
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|     Button(u8 index, const WORD& buttons) : m_buttons(buttons), m_index(index) {}
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|     std::string GetName() const override;
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|     ControlState GetState() const override;
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| 
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|   private:
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|     const WORD& m_buttons;
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|     u8 m_index;
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|   };
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| 
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|   class Axis : public Core::Device::Input
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|   {
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|   public:
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|     Axis(u8 index, const SHORT& axis, SHORT range) : m_axis(axis), m_range(range), m_index(index) {}
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|     std::string GetName() const override;
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|     ControlState GetState() const override;
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| 
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|   private:
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|     const SHORT& m_axis;
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|     const SHORT m_range;
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|     const u8 m_index;
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|   };
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| 
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|   class Trigger : public Core::Device::Input
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|   {
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|   public:
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|     Trigger(u8 index, const BYTE& trigger, BYTE range)
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|         : m_trigger(trigger), m_range(range), m_index(index)
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|     {
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|     }
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|     std::string GetName() const override;
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|     ControlState GetState() const override;
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| 
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|   private:
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|     const BYTE& m_trigger;
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|     const BYTE m_range;
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|     const u8 m_index;
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|   };
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| 
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|   class Motor : public Core::Device::Output
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|   {
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|   public:
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|     Motor(u8 index, Device* parent, WORD& motor, WORD range)
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|         : m_motor(motor), m_range(range), m_index(index), m_parent(parent)
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|     {
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|     }
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|     std::string GetName() const override;
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|     void SetState(ControlState state) override;
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| 
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|   private:
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|     WORD& m_motor;
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|     const WORD m_range;
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|     const u8 m_index;
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|     Device* m_parent;
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|   };
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| 
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| public:
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|   void UpdateInput() override;
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| 
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|   Device(const XINPUT_CAPABILITIES& capabilities, u8 index);
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| 
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|   std::string GetName() const override;
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|   std::string GetSource() const override;
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| 
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|   void UpdateMotors();
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| 
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| private:
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|   XINPUT_STATE m_state_in;
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|   XINPUT_VIBRATION m_state_out{};
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|   XINPUT_VIBRATION m_current_state_out{};
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|   const BYTE m_subtype;
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|   const u8 m_index;
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| };
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| }
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| }
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